Difference between revisions of "Barong/Builds"
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== PvE Builds == | == PvE Builds == | ||
| + | ===Archetype(s)=== | ||
| + | * Teal: Null Dark to cover his Dark weakness. | ||
| + | |||
| + | ===Skill Transfers=== | ||
| + | Healing Boosters is a must have to make Barong Dance heal huge amounts. | ||
| + | |||
| + | Healing Boosters: | ||
| + | * Recovery Amp: Highest healing modifier | ||
| + | * Epitome of Hardiness: Healing modifier + extra HP for survivability | ||
| + | * Recovery Boost: Early game/budget option. | ||
| + | |||
| + | Support Skills: | ||
| + | * Speedster: Boosts team speed if needed | ||
| + | * Samrecarm: Allows Barong to revive a dead party member if needed. | ||
| + | |||
| + | Other/Misc. Skills: | ||
| + | Resist/Null Force: Covers his Force weakness. | ||
| + | |||
| + | ===Brands=== | ||
| + | *Stat priorities: Healing%, Mag ATK% | ||
| + | |||
| + | * Heal: Increases the amount Barong Dance heals. | ||
| + | * Spell: Boosts Mag ATK, which in turn boosts healing. | ||
| + | * Divine: Allows to spam Barong Dance frequently. | ||
| + | * Life: Boosts his bulk. | ||
| + | * Speed: Boosts team speed if needed. | ||
| + | |||
| + | ===Mitama=== | ||
| + | # MAG (20): To boost his Mag ATK for healing | ||
| + | # VIT (20/10): Boosts his bulk. | ||
| + | # AGI (10/20): Increases team speed. | ||
| + | |||
| + | ===Build(s)=== | ||
| + | |||
| + | {{DemonBuild | ||
| + | |use=Keep on Dancin' | ||
| + | |archetype=Teal | ||
| + | |skill1=Null Force | ||
| + | |skill2=Recovery Amp | ||
| + | |stmitama= | ||
| + | |mamitama=20 | ||
| + | |vimitama=10 | ||
| + | |agmitama=10 | ||
| + | |lumitama= | ||
| + | |brands=Spell + Heal with Healing% & Mag ATK% | ||
| + | |lvreq= | ||
| + | |hpreq= | ||
| + | |mdefreq= | ||
| + | |matkreq= | ||
| + | |pdefreq= | ||
| + | |patkreq= | ||
| + | |acreq= | ||
| + | |evreq= | ||
| + | |buildnotes=Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
| + | }} | ||
== PvP Builds == | == PvP Builds == | ||
Revision as of 00:36, 4 August 2021
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Prelim | Boss | ||
| Any | 4 | 2 | 2 | 3 | 3 | ||
| Pros |
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| Cons |
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| Notes |
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PvE Builds
Archetype(s)
- Teal: Null Dark to cover his Dark weakness.
Skill Transfers
Healing Boosters is a must have to make Barong Dance heal huge amounts.
Healing Boosters:
- Recovery Amp: Highest healing modifier
- Epitome of Hardiness: Healing modifier + extra HP for survivability
- Recovery Boost: Early game/budget option.
Support Skills:
- Speedster: Boosts team speed if needed
- Samrecarm: Allows Barong to revive a dead party member if needed.
Other/Misc. Skills: Resist/Null Force: Covers his Force weakness.
Brands
- Stat priorities: Healing%, Mag ATK%
- Heal: Increases the amount Barong Dance heals.
- Spell: Boosts Mag ATK, which in turn boosts healing.
- Divine: Allows to spam Barong Dance frequently.
- Life: Boosts his bulk.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing
- VIT (20/10): Boosts his bulk.
- AGI (10/20): Increases team speed.
Build(s)
| Keep on Dancin' | |||
|---|---|---|---|
| Transferred Skills | Notes:
Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
| Null Force | Recovery Amp | ||
| Infused Mitama | |||
| Ma 20 Vi 10 Ag 10 | |||
| Brands | |||
| Spell + Heal with Healing% & Mag ATK% | |||
| Target Stats | |||
| - | |||