Difference between revisions of "Tzitzimitl/Builds"
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ||
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierDataBeta|demon=Tzitzimitl|pvebest1=Any|pvpbest1=Teal|pvpbest2=Red |
− | |pve= | + | |pve=2 |
− | |offensive= | + | |offensive=3|defensive=2 |
|pro= | |pro= | ||
*'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | *'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | ||
− | *Revive seal is very useful in certain PVE content ( | + | *Revive seal is very useful in certain PVE content (like several AG2 bosses) and to counter [[Nebiros]] and [[Xi Wangmu]] revive strats in PVP. |
*High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | *High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | ||
*Red gains discounted [[Mind Blast]], which can be used to further disable enemies. | *Red gains discounted [[Mind Blast]], which can be used to further disable enemies. | ||
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*Mediocre stats. | *Mediocre stats. | ||
*Ailments fall flat in late PvE because of inflated enemy stats. | *Ailments fall flat in late PvE because of inflated enemy stats. | ||
− | * | + | *Weak to Light |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 11:52, 26 September 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Tzitzimitl |
Any | 2 | 3 | 2 | - | - | |
Pros |
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Cons |
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Notes | - | ||||||