Difference between revisions of "Tzitzimitl/Builds"
m (→Role Summary) |
m ([BOT] Tier list sync) |
||
| Line 13: | Line 13: | ||
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ||
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierDataBeta|demon=Tzitzimitl|pvebest1=Any|pvpbest1=Teal|pvpbest2=Red |
| − | |pve= | + | |pve=2 |
| − | |offensive= | + | |offensive=3|defensive=2 |
|pro= | |pro= | ||
*'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | *'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | ||
| − | *Revive seal is very useful in certain PVE content ( | + | *Revive seal is very useful in certain PVE content (like several AG2 bosses) and to counter [[Nebiros]] and [[Xi Wangmu]] revive strats in PVP. |
*High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | *High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | ||
*Red gains discounted [[Mind Blast]], which can be used to further disable enemies. | *Red gains discounted [[Mind Blast]], which can be used to further disable enemies. | ||
| Line 26: | Line 26: | ||
*Mediocre stats. | *Mediocre stats. | ||
*Ailments fall flat in late PvE because of inflated enemy stats. | *Ailments fall flat in late PvE because of inflated enemy stats. | ||
| − | * | + | *Weak to Light |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Revision as of 11:52, 26 September 2020
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| Any | 2 | 3 | 2 | - | - | ||
| Pros |
|
||||||
| Cons |
|
||||||
| Notes | - | ||||||