Difference between revisions of "Rama/Builds"
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<section begin=tierentry />{{TierListData|demon=Rama|pvebest1=Yellow|pvebest2=Purple|pvebest3=Teal|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal | <section begin=tierentry />{{TierListData|demon=Rama|pvebest1=Yellow|pvebest2=Purple|pvebest3=Teal|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal | ||
| − | |pve= | + | |pve=D |
|offensive=D|defensive=D | |offensive=D|defensive=D | ||
|democPrelim=3 | |democPrelim=3 | ||
Latest revision as of 07:01, 17 November 2025
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| D | D | D | - | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||
PvE Builds
PvP Builds
| Defense Damage Sponge | |||
|---|---|---|---|
| Transferred Skills | Notes:
This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. Set AI to Support so it will cast Luster Candy. | ||
| Epitome of Fortitude | Enduring Soul | ||
| Infused Mitama | |||
| Vi 20 | |||
| Brands | |||
| Life and Ward with HP% primaries. | |||
| Target Stats | |||
| Lv. 50 HP 3000 | |||