Difference between revisions of "Barbatos/Builds"
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! colspan="2" class="unsortable" | Best Archetype(s) | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
| − | ! colspan=" | + | ! colspan="3" class="unsortable" | PVP |
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament |
|- | |- | ||
<section begin=tierentry/>{{TierListData|demon=Barbatos|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry/>{{TierListData|demon=Barbatos|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=B | |pve=B | ||
| − | |offensive= | + | |offensive=C|defensive=C|tournament=C |
|pro= | |pro= | ||
| + | *Insane amount of damage boosts, with 45% from both [[Force Amp]] and [[Hell's Gunner]] and another 15% in purple, [[Barbatos]] will hit hard. | ||
*[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | *[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | ||
**[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. | **[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. | ||
| − | *[[Fallen Impact]] is a skill reminiscent of [[Soul Levy]], where it hits once with remnants and inflicts [[Decay]], then hits again | + | *[[Fallen Impact]] is a skill reminiscent of [[Soul Levy]], where it hits once with remnants and inflicts [[Decay]], then hits again to finish the job. |
*Strong awakening skills. [[Tar Flexi]] is a good pick for Force democ, with [[Force Survivor]] adding extra damage along with an endure. | *Strong awakening skills. [[Tar Flexi]] is a good pick for Force democ, with [[Force Survivor]] adding extra damage along with an endure. | ||
*Panels offer reduced MP cost for [[Fallen Impact]], +15% damage aura for the party and extra Force damage plus more HP. | *Panels offer reduced MP cost for [[Fallen Impact]], +15% damage aura for the party and extra Force damage plus more HP. | ||
|con= | |con= | ||
| + | *Blanked by faster teams with [[Idun]], as her start of battle fortify is too high for the pair of Barbatos and [[Mephisto]] to get rid of, preventing his T0 sweep. Other fast demons with built in damage reduction like [[Cleopatra]] can be problematic for his T0 sweep. | ||
| + | *Destroyed by [[Nuwa]] | ||
| + | *Almost useless in PVP without a complimentary decay user like [[Mephisto]], [[Femto]] or [[Baphomet A]]. No use outside of his own T0 structures. | ||
|note= | |note= | ||
| + | *Decay doesn't apply in PVE. | ||
| + | *Barbatos' T0 effects will activate before [[Metatron M]]'s, making him a decent check to that style. | ||
| + | |pairwith= | ||
| + | *{{DemonIcon|Mephisto|size=32px}} {{DemonIcon|Femto|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 03:11, 19 August 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| B | C | C | C | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | |||||||