Difference between revisions of "Dagon/Builds"

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(Role Summary: frost ace synergy)
(Role Summary)
 
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<section begin=tierentry />{{TierListData|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow
 
<section begin=tierentry />{{TierListData|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow
 
|pve=A
 
|pve=A
|offensive=A|defensive=B|tournament=B
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|offensive=B|defensive=B|tournament=A
 
|pro=
 
|pro=
 
*[[Law of the Sea God]] is a passive reminiscent of [[Odin A]], which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn [[Sukunda]] and [[Rakunda]] effect. Furthermore, as long as he is alive, his entire party will get +40% damage when landing a crit, and +20% accuracy.
 
*[[Law of the Sea God]] is a passive reminiscent of [[Odin A]], which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn [[Sukunda]] and [[Rakunda]] effect. Furthermore, as long as he is alive, his entire party will get +40% damage when landing a crit, and +20% accuracy.
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*His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive.
 
*His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive.
 
|notes=
 
|notes=
*The first hit of Lethal Flood will consume might, meaning the second hit won't benefit from it.
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*The first hit of Lethal Flood will consume might and charge, meaning the second hit won't benefit from those effects.
 
|pairwith=
 
|pairwith=
 
*{{DemonIcon|Frost Ace|size=32px}}
 
*{{DemonIcon|Frost Ace|size=32px}}

Latest revision as of 05:59, 17 July 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Dagon.jpg Dagon
Purple Yellow Purple Yellow A B B A
Pros
  • Law of the Sea God is a passive reminiscent of Odin A, which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn Sukunda and Rakunda effect. Furthermore, as long as he is alive, his entire party will get +40% damage when landing a crit, and +20% accuracy.
    • Whenever he enters a state of Might, he will lower the Ice Affinity of all enemies by 2 levels for 1 turn.
    • However, this passive does come with the cost of reducing his critical hit rate by 100%, meaning without might, it's not likely he'll crit.
  • To protect himself against Ouroboros and Nuwa, he gains protection against Charm, Bind and Mute while he’s in Might, alongside reducing incoming counts of Spirit Chains of Intimidation and Indignation by 1.
  • Lethal Flood is a 200BP Physical Ice attack that pierces Bulwark, and does an additional 100 BP chain on all enemies when the attack is successful. Additionally it ignores counters and Endure type effects. This combined with his Might (and Charge if p2!) effects allows him to do a lot of bulwark piercing damage while also not using press turns, helping sweep a tanky team.
  • His panels help solidify him as a strong T1 unit. P1 provides an MP decrease to his active, P2 casts Tarukaja and Sukukaja when entering Might, and if attacking first, gives him Charge and Might. P3 further boosts his Ice damage and Max HP.
  • Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn.
    • This totally changes if paired with Frost Ace, who is naturally slower and puts the entire party in a state of Might after his move, not to mention that both of their teamwide buff aura overlap in increasing the power of Ice Critical hits that they will now use each action.
Cons
  • Weak to Fire unless Teal.
  • His usefulness is highly gated behind P2, which not only gives him a necessary Charge, but prevents his Might CE from being stopped by Spirit Chains of Suppression when going first.
  • Aside from packing a punch, he's not exceptionally bulky or fast, meaning he adds nothing to a T2 or midrange team, and will slow down a fast T1 team.
  • His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive.
Notes
  • The first hit of Lethal Flood will consume might and charge, meaning the second hit won't benefit from those effects.
Synergies

PvE Builds

PvP Builds