Homura Akemi

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Stats

Homura Akemi.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Repel - - Weak - -
Info
Rarity Race Grade AI
5★ ?? 90
6★ Stats
HP 934 (344/419) Vitality 120 (344/419)
Strength 61 (416/419) Agility 265 (5/419)
Magic 217 (36/419) Luck 160 (109/419)
PATK 458 PDEF 492
MATK 785 MDEF 570
Innate Skills
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken:
Gacha:
ArchYellow.png
Awaken:
Gacha:
ArchPurple.png
Awaken:
Gacha:
ArchTeal.png
Awaken:
Gacha:
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Null Bind/Charm/Mute. +15% to Phys damage. While the one with this skill is alive, all party members will receive the following effects: +20% to hit rate, and +15% to damage dealt when striking a weak point. +20% to Phys damage. +20% to Hit Rate.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability


Homura Akemi/Sword Homura Akemi/Shield

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Homura Akemi.jpg Homura Akemi
Purple Yellow Purple Yellow A A A
Pros
  • Essentially an all-in-one T1 physical unit. She's blazing fast (top 5 agility and 50% innate speed boost), binds enemies (bound enemies cannot dodge or activate Chain Effects), makes enemies weak to Phys unless they have Attribute Affinity Reinforcement, has +100% crit rate, gives herself charge, and pierces Bulwarks.
  • She recovers 3 MP for herself if her team goes first, which can counteract foes with MP drain such as Camael.
  • Her unique decreases Phys affinity, debuffs enemy DEF and EV/AC, and has multiple AoE follow-up hits, helping her take down even the bulkiest of foes with her onslaught of attacks.
  • She has two endures to help her survivability (3 if purple), as she is frail. Innate Phys Pierce and a 100% crit rate can help her act as Camael bait if needed.
  • Immune to Charm, and gains immunity to Bind and Mute on panel 1 to ensure her actions can't be stopped.
Cons
  • Weak to Force if not Teal, a problem when facing demons like Old Ones and Walpurgisnacht.
  • Extremely reliant on going first - if she goes second, Time Traveler's chain effect will not proc. She has no defensive utility and her low bulk and lack of Null Mortal means she might not survive the enemy turn. The endures help a little, but lots of demons ignore endures.
  • The first hit (a mere 100 BP) of her unique will consume the Charge, so the follow-up AoE chains are unaffected.
  • Does not have a way to give herself Charge after the first turn.
Notes
  • Limited-time Collaboration unit. Nobody knows if she will be rerun.
  • If afflicted with Spirit Chains of Indignation, her standard attack will not do much damage, since her kit is MATK-based. It still may crit, though.
  • Time Traveler's chain effect will activate again for each wave in PvE.
  • Red's skill deals magic damage, meaning it cannot benefit from her high crit rate or Charge.
Synergies

Official Profile

A girl who transferred to Mitakihara Middle School, the same school that Madoka Kaname attends. Cool, collected, and beautiful, she excels at both sports and academics. In combat, she is very adaptive, able to wield heavy weapons with polished finesse.