Difference between revisions of "Queen Frost"

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|a_teal= Repel Ice
 
|a_teal= Repel Ice
 
|g_red= Ice Enhancement
 
|g_red= Ice Enhancement
|g_yellow= Epitome of Wisdom2
+
|g_yellow= Epitome of Wisdom 2
 
|g_purple= Epitome of Fortitude
 
|g_purple= Epitome of Fortitude
 
|g_teal= 6th Sense Survivor
 
|g_teal= 6th Sense Survivor

Revision as of 00:56, 21 May 2024

Stats

Queen Frost.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist Null Null - - - -
Info
Rarity Race Grade AI
5★ Yoma 80 Attack
6★ Stats
HP 1263 (58/413) Vitality 190 (58/413)
Strength 78 (384/413) Agility 142 (237/413)
Magic 200 (88/413) Luck 146 (256/413)
PATK 493 PDEF 578
MATK 750 MDEF 639
Innate Skills
Passive.png Tetraka Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first.
Passive.png Frost Queen Passive Adds Ice Pierce. Adds Null Mortal.

+20% to Ice damage. +30% to Max HP.
Activates the following Chain Effect at the start of own turn, as well as when the one with this skill repels an Almighty attack:
Places the self into a state of Concentrate, then casts Repel Physical (including Almighty) effect on all allies (1 turn).
Activates the following Chain Effect when a party member uses Tag:
Grants the party an additional Press Turn Icon.
While the one with this skill is alive, all party members will receive the following effect:

-50% to the Critical hit rate of attacks received, and -20% to damage received while in a state of Repel Phys.
Ice.png Frost Comet 6 MP Inflicts Ice damage (Magic, Power: 240) with Bulwark Pierce and Remnants to a single enemy.

Activates the following Chain Effect if the attack is successful:
Restores 2 MP to all party members, and then increases the ATK of all party members by 20%. (1 turn).

*Ignores all death prevention skills.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Ice.png Mabufubarion 8 MP Inflicts Ice (Magic) damage (Power: 130) on all enemies.
Gacha: Passive.png Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Tag 3 MP Skips a turn without using a Press turn Icon.

Increases own party's ATK or DEF or EV/AC by 20% (1 turn).
*Cannot be used in battles with Break System rules.

*This skill can only be used once per turn for all party members.
Gacha: Passive.png Epitome of Wisdom 2 Passive +15% Magic Damage, +15% to max HP.
ArchPurple.png
Awaken: Passive.png Ice Amp Passive +25% to Ice damage.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
ArchTeal.png
Awaken: Passive.png Repel Ice Passive Adds Ice Repel.
Gacha: Passive.png 6th Sense Survivor Passive -50% to Critical hit rate of damage received. HP stops at 1 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Null Charm. +15% to Ice damage. While the one with this skill is alive, all party members will receive the following effect: +20% to damage dealt while in a state of Repel Phys. +20% to Ice damage. +20% to Max HP.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Queen Frost/Sword Queen Frost/Shield

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Queen Frost.jpg Queen Frost
Yellow Purple Yellow Purple A B B
Pros
  • Completely trivializes Avarice 14 due to her Almighty-Physical repel effects, helping her party survive.
    • In addition, while Queen Frost is alive, all allies take -20% damage and -50% chance of receiving a critical hit while in a state of Repel Phys, further helping her team survive.
  • Frost Queen casts a 1-turn Almighty Tetrakarn and puts the user into a state of Concentrate the both start of own turn and when an Almighty skill is repelled. This lets Queen Frost to quickly set up the necessary damage reduction needed for Avarice 14.
  • Frost Comet restores 2MP to the party while Bulwark-piercing with Remnants. Tarukaja is the icing on the cake. This lets her act as both an MP battery and buffer, perfect for Avarice 14, where you want all party members to be casting their skills.
  • Good awakening skills with Ice Amp being a good pick for extra firepower, and Tag being useful for triggering Frost Queen's Press Turn generation.
  • Panels offer extra Ice damage, HP, Null Charm and a +20% damage aura to the party while under Tetrakarn.
Cons
  • Frost Queen's Press Turn generation being locked behind using Tag hinders its usefulness, as it cannot activated in Democalypse.
Notes -

Official Profile

The queen of Jack Frosts. In a certain castle, she lives and rules over countless Jack Frosts. Though she wields ice magic, she is not fond of combat. Instead, she values peace and love. Queen Frost's appearance, abounding with dignity and grace, matches her royal status.