Kresnik/Builds
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Role Summary
A very average demon with no truly outstanding skills, his potential value lies on his easiness of customization to adjust to your needs. He has an attacker AI, but seems to perform adequately as a support.
His Teal archetype is able to potentially offer 3 null elements: Light, Electric from his passive on second slot, and Dark from Archetype. Give him force resistance or endure, and change Good Aim for another uswful skill, and he is a fine demon for Aura Gate, mostly by using items and stealing enemy turns.
Other fine use is to take advantage of Mana aid from his clear archetype to quickly wipe out enemies with heavy costing skills, or use support abilities like Makarakarn/Tetrakarn on the first turn.
Alternatively, he can be built on Purple archetype to take advantage of +20% damage of merciless blow. This allows his damage to catch up a bit with a few better focused Magic attack demons, but you need to be hitting the enemy's correct elemental weakness. Since most players cover those on PVP, it will be hard to make use of him there.
With his Sukunda, and somewhat reasonable agility, one could imagine a red build with Tempest Slash and Bloody Glee. But his strength is too low, and Oni or Palas Athena will serve you better.
Yellow archetype gives you a decent AOE skill to transfer to other demons. Yes, it's the worst archetype ability.