Trap Negation

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Trap Negation refers to skills that negate the effects of traps in Aura Gates.

Mechanics

There are 2 types of traps: Damage Panels and Dark Zones.

  • Damage Panels will deal damage to all demons in the active party.
  • Dark Zones will consume several Action Points (steps), and temporarily hide the mini-map.

Trap Negation skills can reduce or completely cancel the effects of these traps.

Trap Negation will still work if the holder is in the secondary party and/or dead.

Stacking partial effects

If multiple skills that partially reduce Damage Panel damage are equipped at once, their effects will stack additively.

Damage Panel Reduction

Skills that reduce damage taken from Damage Panels

Type Name MP Cost Target Skill Points
Passive Passive Dmg Panel V I Passive All Allies 2
Passive Passive Dmg Panel V II Passive All Allies 4
Passive Passive Trap Free Passive All Allies -

Damage Panel Nullification

Skills that nullify damage taken from Damage Panels

Type Name MP Cost Target Skill Points
Passive Passive Dmg Panel Immunity Passive All Allies 8
Passive Passive Null Drk Zone-Dmg Panel Passive All Allies 16
Passive Passive Iwato Priestess Passive All Allies -

Dark Zone Nullification

Skills that nullify Dark Zones

Type Name MP Cost Target Skill Points
Passive Passive Void Dark Zones Passive All Allies 8
Passive Passive Null Drk Zone-Dmg Panel Passive All Allies 16
Passive Passive Iwato Priestess Passive All Allies -
Passive Passive Trap Free Passive All Allies -