Difference between revisions of "Template talk:Demon"

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(Skill Description Removal)
 
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Why get rid of skill descriptions on Demon pages? Not really feeling this change. The rest of the changes you've made are good, but I'd rather skill descriptions be left on Demon pages. Sure, they're pretty cumbersome with some of the longer ones, but the point of Demon pages is to convey as much information about the Demon as possible, not hide it away in several pages you need to click if you want specific information on what a skill does.
 
Why get rid of skill descriptions on Demon pages? Not really feeling this change. The rest of the changes you've made are good, but I'd rather skill descriptions be left on Demon pages. Sure, they're pretty cumbersome with some of the longer ones, but the point of Demon pages is to convey as much information about the Demon as possible, not hide it away in several pages you need to click if you want specific information on what a skill does.
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I felt the same, but asking around in Discord I heard no complaints and everyone was for this shorter one (I left both in at once for comparison), even newer players.
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I am working on a Tooltip based system to provide the description on hovering over the skill name though. Is that a good compromise?
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~Maaster

Revision as of 12:17, 5 August 2019

Why get rid of skill descriptions on Demon pages? Not really feeling this change. The rest of the changes you've made are good, but I'd rather skill descriptions be left on Demon pages. Sure, they're pretty cumbersome with some of the longer ones, but the point of Demon pages is to convey as much information about the Demon as possible, not hide it away in several pages you need to click if you want specific information on what a skill does.


I felt the same, but asking around in Discord I heard no complaints and everyone was for this shorter one (I left both in at once for comparison), even newer players. I am working on a Tooltip based system to provide the description on hovering over the skill name though. Is that a good compromise? ~Maaster