Difference between revisions of "Red Zone"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Updated by Alenael(bot).)
m (adjusted MP recovery to match buffs)
Line 7: Line 7:
 
|description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki><br>
 
|description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
<nowiki>Lv2: +10% chance of 1 MP recovery.</nowiki><br>
+
<nowiki>Lv2: +25% chance of 1 MP recovery.</nowiki><br>
<nowiki>Lv3: +20% chance of 1 MP recovery.</nowiki><br>
+
<nowiki>Lv3: +50% chance of 1 MP recovery.</nowiki><br>
<nowiki>Lv4: +20% chance of 1 MP recovery. MP cost -1.</nowiki>
+
<nowiki>Lv4: +50% chance of 1 MP recovery. MP cost -1.</nowiki>
 
}}
 
}}

Revision as of 16:30, 20 May 2019

Type Description
Support.png Red Zone | Demons | MP: 7 | Skill Points: - | Target: All Party Members | Use Limit: {{{uselimit}}}

All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)

Lv2: +25% chance of 1 MP recovery.
Lv3: +50% chance of 1 MP recovery.

Lv4: +50% chance of 1 MP recovery. MP cost -1. {{{levels}}}