Difference between revisions of "Neko Shogun/Builds"

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|pve=1
 
|pve=1
 
|offensive=3|defensive=3
 
|offensive=3|defensive=3
|pro=*His unique [[Shogun's Order]] boosts ATK/EVA/Accuracy when enemy is muted. These are the best boosts for the teams, he fits in.
+
|democPrelim=1
*Good AGI/LU stat
+
|democBoss=1
*Panel 2 and 3 serve him greatly such as granting EV% and Ailment Infliction%.
+
|pro=*His unique [[Shogun's Order]] boosts ATK and EV/AC upon muting an enemy. These are the best boosts for the teams he fits in.
 +
*Good AGI/LUK stat.
 +
*Panel 2 and 3 serve him greatly, such as granting EV% and Ailment Infliction%.
 
|con=*Average MAG stat making [[Mediarama]] and [[Mazionga]] fairly weak for his kit.
 
|con=*Average MAG stat making [[Mediarama]] and [[Mazionga]] fairly weak for his kit.
 
*Expensive Fusion due to requiring a valuable resource of one of each mitama.
 
*Expensive Fusion due to requiring a valuable resource of one of each mitama.
*[[Shogun's Order]] lasts only a turn meaning turns needs to be set up well to take advantage.
+
*Weak to Force.
 
|notes=  
 
|notes=  
*84 Mitama (21 of each) is required for P3... and still costs a decent sum of 6 mil mag.
+
*84 Mitama (21 of each) is required for P3... and still costs a decent sum of 6 million mag.
 
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Latest revision as of 13:56, 2 February 2023

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Neko Shogun.jpg Neko Shogun
Clear Clear 1 3 3 1 1
Pros
  • His unique Shogun's Order boosts ATK and EV/AC upon muting an enemy. These are the best boosts for the teams he fits in.
  • Good AGI/LUK stat.
  • Panel 2 and 3 serve him greatly, such as granting EV% and Ailment Infliction%.
Cons
  • Average MAG stat making Mediarama and Mazionga fairly weak for his kit.
  • Expensive Fusion due to requiring a valuable resource of one of each mitama.
  • Weak to Force.
Notes
  • 84 Mitama (21 of each) is required for P3... and still costs a decent sum of 6 million mag.