Difference between revisions of "Magna Mater"

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|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=<nowiki>While the demon with this skill is alive, all party members gain +10% damage to Fire attacks and +10% to Healing skill effectiveness.</nowiki><br>
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|description=<nowiki>While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.</nowiki><br>
<nowiki></nowiki><br>
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<nowiki>\Lv2: +3 to Ma.\Lv3: +6 to Ma.\Lv4: +9 to Ma.\Lv5: +12 to Ma.\Lv6: +20 to Ma.</nowiki>
<nowiki>Lv2: +3 Magic.</nowiki><br>
 
<nowiki>Lv3: +6 Magic.</nowiki><br>
 
<nowiki>Lv4: +9 Magic.</nowiki><br>
 
<nowiki>Lv5: +12 Magic.</nowiki><br>
 
<nowiki>Lv6: +20 Magic.</nowiki>
 
 
}}
 
}}

Revision as of 12:48, 6 July 2019

Type Description
Passive.png Magna Mater | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}

While the demon with this skill is alive, all party members will receive the following effect: +10% to Fire damage. +10% to Healing skill effectiveness.

\Lv2: +3 to Ma.\Lv3: +6 to Ma.\Lv4: +9 to Ma.\Lv5: +12 to Ma.\Lv6: +20 to Ma. {{{levels}}}