Difference between revisions of "Law of Hell"

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(Updated by Alenael(bot).)
(Updated by Maaster. This was done by a bot.)
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<nowiki>Lv5: +5% to HP. +5% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv5: +5% to HP. +5% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv6: +10% to HP. +10% to Ailment Resistance.</nowiki>
 
<nowiki>Lv6: +10% to HP. +10% to Ailment Resistance.</nowiki>
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Revision as of 08:01, 4 August 2019

Type Description
Passive.png Law of Hell | Demons | MP: passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}

As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance.
Lv3: +3% to HP. +3% to Ailment Resistance.
Lv4: +4% to HP. +4% to Ailment Resistance.
Lv5: +5% to HP. +5% to Ailment Resistance.

Lv6: +10% to HP. +10% to Ailment Resistance. {{{levels}}}