Difference between revisions of "Law of Hell"

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(Updated by Maaster. This was done by a bot.)
(Updated by AkA. This was done by a bot.)
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|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=<nowiki>As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.</nowiki>
+
|description=<nowiki>As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.</nowiki><br>
|levels=<nowiki></nowiki><br>
 
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki>Lv2: +2% to HP. +2% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv2: +2% to HP. +2% to Ailment Resistance.</nowiki><br>
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<nowiki>Lv5: +5% to HP. +5% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv5: +5% to HP. +5% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv6: +10% to HP. +10% to Ailment Resistance.</nowiki>
 
<nowiki>Lv6: +10% to HP. +10% to Ailment Resistance.</nowiki>
|icon={{{icon}}}
 
 
}}
 
}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:Law of Hell/Demons}}}}
 

Revision as of 10:26, 30 August 2019

Type Description
Passive.png Law of Hell | Demons | MP: passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}

As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance.
Lv3: +3% to HP. +3% to Ailment Resistance.
Lv4: +4% to HP. +4% to Ailment Resistance.
Lv5: +5% to HP. +5% to Ailment Resistance.

Lv6: +10% to HP. +10% to Ailment Resistance. {{{levels}}}