Difference between revisions of "Blood Cradle"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Updated by Sire. This was done by a bot.)
 
(Updated by Sire. This was done by a bot.)
 
Line 8: Line 8:
 
|description=<nowiki>Adds Fire Pierce. Adds Null Bind.</nowiki><br>
 
|description=<nowiki>Adds Fire Pierce. Adds Null Bind.</nowiki><br>
 
<nowiki>+50% to Max HP. +20% to Fire damage.</nowiki><br>
 
<nowiki>+50% to Max HP. +20% to Fire damage.</nowiki><br>
<nowiki>While the one with this skill is alive, all party members will receive the following effect:</nowiki><br>
+
<nowiki>While the one with this skill is alive, all party members will receive the following effect: +40% to Fire damage dealt.</nowiki><br>
<nowiki> +40% to Fire damage.</nowiki><br>
+
<nowiki>Additionally, while the one with this skill is alive, any enemy demon that is revived will only have 1 HP.</nowiki><br>
<nowiki>Additionally, while the demon with this skill is alive, any enemy demon that is revived will only have 1 HP.</nowiki><br>
 
 
<nowiki>Activates the following Chain Effect when an enemy is revived by a demon skill:</nowiki><br>
 
<nowiki>Activates the following Chain Effect when an enemy is revived by a demon skill:</nowiki><br>
<nowiki>Inflicts Fire damage (Magic, Power: 120) to all enemies. (Activates once per turn)</nowiki><br>
+
<nowiki>Inflicts Fire damage (Magic) with 120 Power to all enemies. (Activates once per turn)</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.</nowiki><br>
 
<nowiki>*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.</nowiki><br>
<nowiki>*Ignores all death prevention skills.</nowiki>
+
<nowiki>*Ignores all death prevention skills.
 +
</nowiki>
 
|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>

Latest revision as of 04:04, 26 September 2023

Type Description
Passive.png Blood Cradle | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Fire Pierce. Adds Null Bind.
+50% to Max HP. +20% to Fire damage.
While the one with this skill is alive, all party members will receive the following effect: +40% to Fire damage dealt.
Additionally, while the one with this skill is alive, any enemy demon that is revived will only have 1 HP.
Activates the following Chain Effect when an enemy is revived by a demon skill:
Inflicts Fire damage (Magic) with 120 Power to all enemies. (Activates once per turn)
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Ignores all death prevention skills.

Lv2:+5% to max HP.
Lv3:+10% to max HP.

Lv4:+20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Moloch
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png