Armament Skills List

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+15% to Magic damage inflicted.
Name Affinity MP Effect Target Use Limit
Albion Giant phys 7 MP Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All enemies
Angel Halo passive passive
self
Calon Arang elec 7 MP Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Clear Space passive passive Activates the following Chain Effect at the beginning of every own third turn:Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. All Enemies
Crackling Thunder elec 7 MP Inflicts Elec (Magic) damage (Power: 130) on all enemies. All Enemies
Dazzling Wings passive passive
10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.
All Enemies
Dragon Rain passive passive
25% to Phys hit rate, +25% to Critical hit rate.
self
Frozen Fist ice 5 MP Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful.
  • The damage inflicted by this skill is dependent on Mag ATK.
  • This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
Single Enemy
Holy Union recovery 5 MP Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) All Party Members 1
Immortal Shrine force 7 MP Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Last Plague light 7 MP Inflicts Light (Magic) damage (Power: 130) on all enemies. All Enemies
Mahelldyne dark 7 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies. All Enemies
Midnight Feast dark 7 MP Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Offering Guidance ailment 6 MP 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) All Enemies
Pillar of Godly Light almighty 6 MP Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. Single Enemy
Primoridial Water ice 7 MP Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Purging Flame fire 5 MP Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy.

Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)

Single Enemy
Rakshasa Cleaver ice 5 MP Inflicts Ice (Magic) damage (Power: 160) on a single enemy.

Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)

Single Enemy
Rakshasa Thunder elec 5 Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. Single Enemy
Red Serpent Venom almighty 5 MP Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. Single Enemy
Rite of Divine Power passive passive Activates the following Chain Effect when the one with this skill downs a demon:

Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)

Self
Sad Vengeance passive passive
10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might.
self
Samudra Manthan ice 7 MP Inflicts Ice (Magic) damage (Power: 130) on all enemies. All Enemies
Scathe of Branches fire 7 MP Inflicts Fire (Magic) damage (Power: 130) on all enemies. All Enemies
Seductive Lotus ailment 6 MP 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) All Enemies
Serpent Killer force 7 MP Inflicts Force (Magic) damage (Power: 130) on all enemies. All Enemies
Starry Passion light 7 MP Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Summons to Sacrifice passive passive Activates the following Chain Effect at the beginning of every own third turn:

Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.

Random Enemies
Tempest Talon force 6 MP Inflicts Force (Magic) damage (Power: 100) on a single enemy.

Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use.

[Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5.

Single Enemy
Thunderous Curse multi 6 MP Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy.

Automatically selects an Attribute depending on the situation.

Single Enemy
Tie-Breaker phys 7 MP Inflicts Phys (Physical) damage (Power: 150) on a all enemies. All Enemies
Ukehi fire 7 MP Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Unholy Delusion passive passive Activates the following Chain Effect when this character receives an enemy's Physical attack:

Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful.

  • Counter effects will not work on this skill.
All Enemies
Unholy Strike phys 7 MP Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies.
  • Counter effects will not work on this skill.
Random Enemies
Vishvakarman's Shelter passive passive
20% to Ice damage. -40% chance of receiving status ailments.
self
Yinglong Flash phys 6 MP Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. All Enemies