Difference between revisions of "Anat/Builds"

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|con=
 
|con=
 
*Weak to Force unless Teal.
 
*Weak to Force unless Teal.
*Panel 2 is Mandatory for Turn 1 [[Thunderstorm]].
 
 
*Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
 
*Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
 
*Only [[Thunderstorm]] and [[Killer Impulse]] have Pierce.
 
*Only [[Thunderstorm]] and [[Killer Impulse]] have Pierce.
 +
*Will have MP issues with [[Thunderstorm]] unless Panel 2 and with MP support.
 
*Even though she might seem to have good synergy with Zeus, she just doesn't hit hard enough to deal with [[Demeter]]'s bulwarks and her aoe and chain in [[Killer Impulse]] can actually make the bulwark situation worse.
 
*Even though she might seem to have good synergy with Zeus, she just doesn't hit hard enough to deal with [[Demeter]]'s bulwarks and her aoe and chain in [[Killer Impulse]] can actually make the bulwark situation worse.
 
|notes=
 
|notes=

Revision as of 14:01, 22 January 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Anat.jpg Anat
Purple Purple Clear 4 2 2 5 3
Pros
Cons
  • Weak to Force unless Teal.
  • Expensive to fuse and only available in clear. Colored variants are Gacha exclusive.
  • Only Thunderstorm and Killer Impulse have Pierce.
  • Will have MP issues with Thunderstorm unless Panel 2 and with MP support.
  • Even though she might seem to have good synergy with Zeus, she just doesn't hit hard enough to deal with Demeter's bulwarks and her aoe and chain in Killer Impulse can actually make the bulwark situation worse.
Notes
  • Red gives her discounted Thunder Reign which can be used against Elec Anti-Pierce such as Rama + Mother Harlot. Note that it does not pierce though!
  • Killer Impulse can be denied by having Endure on all demons. This is becoming more commonplace after the introduction of Survivor skills.

PvE Builds

PvP Builds

Archetype(s)

  • Clear: Magic Amp III to boost her Mag ATK ever so slightly
  • Purple: Merciless Blow for more damage against Elec weak enemies.

Skill Transfers

Damage Boosters to ensure Thunderstorm and Killer Impulse can kill.

Damage Boosters:

  • Butcher: Highest AOE & random damage modifier for both Thunderstorm and Killer Impulse
  • Elec Survivor: Elec damage modifier + Endure.
  • Elec Enhancement: Elec damage modifier + an additional 10% against Elec weak foes.
  • Elec Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • Speedster: Boosts team speed if needed.

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Spell: Boosts her damage.
  • Divine: Allows her to spam Thunderstorm or cast it on t1 if you lack Angra.
  • Ward: Protects her from ailments for 3 turns.
  • Speed: Boosts team speed if needed.

Mitama

  1. MAG (20): To boost damage output.
  2. AGI (20): Increases team speed.

Build(s)

THUNDER STRIKE!
ArchClear.png Transferred Skills Notes:

She's perfect in T1 teams to nab kills with multiple chain effects from herself, Hresvelgr and Sraosha before powerful enemy passives like Peach of Immortality and Twilight Inferno can activate

Elec Survivor Butcher
Infused Mitama
Ma 20 Ag 20 Lu 10
Brands
Spell/Divine + Speed with Mag ATK%
Target Stats
-