The Hero/Builds

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
The Hero.jpg The Hero
Any Any A A A A
Pros
  • Hope's Awakening provides Fire and Force Pierce, a 20% Fire and Force boost, +40% to his accuracy, and a 100% Critical hit rate. It also allows him to Endure with 1HP once, reduces incoming Spirit Chains of Intimidation counts by 1, and lets him attack without consuming a Press Turn up to twice per turn.
  • His Order Crest: Determination will place 5 counts of Decay to the enemy with the highest current HP and then casts a 1-turn Debilitate when 5 counts of it are reached. He will inscribe 1 at the start of the own turn, and gain 2 more whenever an enemy or ally is downed. With the revival unit Heroine being prevalent in the Meta, this means he will fire his Decay off frequently.
  • Introducing the Buddy System mechanic, The Hero is given two different actives that can be freely switched between when it becomes his own turn to act.
    • Summon: Cerberus is a double-hit 50BP Fire attack that lowers the enemy's Fire Affinity by 2 levels while also applying 2 counts of Decay if at least one of the hits connects. It will additionally deal two more 100BP hits on the same enemy as a Chain Effect.
    • Summon: Cu Chulainn is a double-hit 50BP Force attack that has high accuracy and lowers the enemy's Force Affinity by 4 levels. It will then follow-up with an AoE three-time 50BP Force attack that has high accuracy on all enemies and finishing off with a 1-turn Sukukaja+ as a Chain Effect.
  • Alongside Heroine, they are the first units to have the Mitama Infusion cap being set at 120 instead of the usual 50. Up to 50 Mitama points can be dumped into any given stat as opposed to just 20. This means that his Strength stat could easily soar to 287 when fully infused.
  • Every awakening skill has important uses: Firestorm's Gleam in Red provides a 30% Fire/Force boost, Auto-Taruka+ in Yellow provides buff control, Hit Accele in Purple aids with accuracy and boosts Battle Speed, and Unyielding Resistance in teal that gives him a one time 200HP Endure and places 3 counts of Decay on the enemy with the highest current HP upon The Hero being downed (up to twice per turn).
  • Great set of panels with P1 offering Null Charm, damage boost and MP reduction for his active, P2 offering Null Bind and 15% Reverse damage reduction for Critical hits, and P3 offering a healthy boost to his max HP and damage output.
Cons
  • Neither of his actives ignore counters or endures, nor revive seal.
  • No innate ailment immunities. Only Null Charm and Null Bind are unlocked in P1 and P2 respectively.
Notes
  • His Press Turn retention effect does not activate in Democalypse.
  • Only Summon: Cu Chulainn has high accuracy--Summon: Cerberus does not.
  • Firestorm's Gleam marks the first occurrences of Passive skills being Red awakening skills.
  • His transfer skill is currently the only source of Strike Accele.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
Synergies