Name |
Affinity |
MP |
Effect |
Target |
Use Limit
|
Abyssal Magic
|
passive
|
Passive
|
+20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
|
Self
|
|
Albion Giant
|
physical
|
7
|
Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All enemies
|
|
Angel Halo
|
passive
|
Passive
|
-15% to Magic damage received. +15% to Magic damage inflicted.
|
Self
|
|
Calon Arang
|
electricity
|
7
|
Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
Clear Space
|
passive
|
Passive
|
Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful.
|
All Enemies
|
|
Crackling Thunder
|
electricity
|
7
|
Inflicts Elec (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Dazzling Wings
|
passive
|
Passive
|
+10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.
|
All Enemies
|
|
Divine Flash
|
physical
|
5
|
Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills.
|
Single Enemy
|
3
|
Dragon Rain
|
passive
|
Passive
|
+25% to Phys hit rate, +25% to Critical hit rate.
|
Self
|
|
Frozen Fist
|
ice
|
5
|
Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
|
Single Enemy
|
|
Gotcha!
|
dark
|
6
|
Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.
|
Single Enemy
|
1
|
Holy Union
|
recovery
|
5
|
Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)
|
Random Party Members
|
1
|
I Want Friends
|
fractional
|
6
|
Activates [I Wanna Be Together] when there is a Cursed enemy, activates [It's Fine, Right?] when there isn't. [It's Fine, Right?]: Inflicts 50% fractional damage (Max: 3000) on all enemies based on current HP, with an 80% chance to inflict Curse. [I Wanna Be Together]: Inflicts 50% fractional damage (Max: 3000) on all Cursed enemies based on max HP, with a 100% chance to inflict Mortal *Ignores all death prevention skills.
|
All Enemies
|
|
Immortal Shrine
|
force
|
7
|
Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
Innocent Laughter
|
passive
|
Passive
|
Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies.
|
All Enemies
|
|
Kurama Flash
|
physical
|
7
|
Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill.
|
Single Enemy
|
|
Kuyo Sword Dance
|
almighty
|
6
|
Inflicts Almighty (Magic) damage (Power: 100) with Remnants on All Enemies.\nReduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful.\n*The damage inflicted by this skill is dependent on Phys ATK.
|
All Enemies
|
|
Last Plague
|
light
|
7
|
Inflicts Light (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Mahelldyne
|
dark
|
7
|
Inflicts Dark (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Midnight Feast
|
dark
|
7
|
Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
New Emperor's Revelation
|
passive
|
Passive
|
+15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark.
|
Self
|
|
Offering Guidance
|
ailment
|
6
|
50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)
|
All Enemies
|
|
Pillar of Godly Light
|
almighty
|
6
|
Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy.
|
Single Enemy
|
|
Primoridial Water
|
ice
|
7
|
Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
Pure Holy Fire
|
multi
|
6
|
Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect.
|
Single Enemy
|
|
Purging Flame
|
fire
|
5
|
Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)
|
Single Enemy
|
|
Rains of Fertility
|
passive
|
Passive
|
While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate.
|
All Party Members
|
|
Rainstorm
|
force
|
6
|
Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)
|
All Enemies
|
|
Rakshasa Cleaver
|
ice
|
5
|
Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)
|
Single Enemy
|
|
Rakshasa Thunder
|
electricity
|
5
|
Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful.
|
Single Enemy
|
|
Red Serpent Venom
|
almighty
|
5
|
Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful.
|
Single Enemy
|
|
Resplendent Voice
|
passive
|
Passive
|
While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked.
|
All Party Members
|
|
Righteous Rebellion
|
passive
|
Passive
|
+10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100).
|
Self
|
|
Rite of Divine Power
|
passive
|
Passive
|
Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)
|
Self
|
|
Sad Vengeance
|
passive
|
Passive
|
+10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might.
|
Self
|
|
Samudra Manthan
|
ice
|
7
|
Inflicts Ice (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Scathe of Branches
|
fire
|
7
|
Inflicts Fire (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Seductive Lotus
|
ailment
|
6
|
50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns)
|
All Enemies
|
|
Serpent Killer
|
force
|
7
|
Inflicts Force (Magic) damage (Power: 130) on all enemies.
|
All Enemies
|
|
Starry Passion
|
light
|
7
|
Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
Stellar Light
|
almighty
|
7
|
Inflicts Almighty (Magic) damage (Power: 150) on all enemies.
|
All Enemies
|
3
|
Summons to Sacrifice
|
passive
|
Passive
|
Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.
|
Random Enemies
|
|
Tempest Talon
|
force
|
6
|
Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5.
|
Single Enemy
|
|
Thunderous Curse
|
multi
|
6
|
Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation.
|
Single Enemy
|
|
Tie-Breaker
|
physical
|
7
|
Inflicts Phys (Physical) damage (Power: 150) on a all enemies.
|
All Enemies
|
|
Tiger Strategy
|
passive
|
Passive
|
+10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP.
|
Self
|
|
Ukehi
|
fire
|
7
|
Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
All Enemies
|
|
Unholy Delusion
|
passive
|
Passive
|
Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill.
|
All Enemies
|
|
Unholy Strike
|
physical
|
7
|
Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill.
|
Random Enemies
|
|
Vishvakarman's Shelter
|
passive
|
Passive
|
+20% to Ice damage. -40% chance of receiving status ailments.
|
Self
|
|
What Should We Play
|
fractional
|
6
|
Inflicts 50% fractional damage (Max: 3000) on a single enemy based on max HP, with the following Chain Effect: 100% chance to inflict Curse on all enemies.
|
Single Enemy
|
|
Won't You Play With Me
|
passive
|
Passive
|
Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage to all enemies (Max: 300) based on current HP and steal 2 MP.
Activates the following Chain Effect at the start of own turn: Inflicts 10% fractional damage (Max: 300) based on current HP to the enemy party leader, and steal 3 MP.
|
Single Enemy
|
|
Yinglong Flash
|
physical
|
6
|
Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies.
|
All Enemies
|
|