Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Cyborg
|
84
|
Attack
|
6★ Stats
|
HP
|
1216 (48/367)
|
Vitality
|
180 (48/367)
|
Strength
|
192 (76/367)
|
Agility
|
145 (182/367)
|
Magic
|
88 (311/367)
|
Luck
|
148 (192/367)
|
PATK
|
733
|
PDEF
|
624
|
MATK
|
514
|
MDEF
|
572
|
Innate Skills |
Tachikoma Support Passive +75% to own affect on Battle Speed.
Activates the following Chain Effect when attacking first at the beginning of a battle:
Reduces all enemy DEF and EV/AC by 20%. (2 turns) SEBURO C-40A 4 MP Inflicts Phys (Physical) Pierce effect damage 3 times (Power: 40) with 50% crit rate on a single enemy.
Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) Pierce effect damage 5 times (Power: 40) with 30% crit rate on random enemies.
*Damage inflicted by this skill (Chain Effect included) will ignore Counter effects.
|
|
Awaken: Gacha: -
|
|
Awaken: Berserker God 6 MP Inflicts Phys (Physical) damage with 160 power on a Single Enemy. Gacha: Phys Survivor Passive +15% to Phys damage and HP stops at 1 HP upon receiving the first killing blow.
|
|
Awaken: Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn. Gacha: Solar Prosperity Passive Activates the following Chain Effect when attacking first:
Increases own party's ATK and EV/AC by 20%. (1 turn)
|
|
Awaken: Death Blow Passive +20% to critical hit damage. Gacha: Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.
|
|
Gacha: Great Aim Passive +20% to Phys hit rate.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
Adds Phys Pierce. |
+15% to Phys hit rate, +15% to Critical hit rate. Increases the uses of SEBURO C-40A by 1. |
+15% to Phys damage. +25% to max HP.
|
Panel Step Stat Bonus |
HP: +250(MAX) |
Phys ATK: +100(MAX) |
HP: +250(MAX)
|
Availability
- Only available from a banner specific event.
- Available from the gacha.
- Only available from an Event.
Batou/Sword
Batou/Shield
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Batou
|
|
|
D |
F |
F |
- |
Pros |
- Tachikoma Support gives him a whopping +75% Battle Speed and autocasts a two-turn Rakunda + Sukunda when going first, making him very useful for Fast Teams.
- Against single targets, SEBURO C-40A deals massive damage, totalling up to 320 Base Power - this is even higher than Hassou Tobi (280 BP) and Ashura (300 BP), and is further augmented by Death Blow in Purple.
- Due to being coded as a conditional "when attacking first" skill (like Solars), Tachikoma Support will activate even during the Boss Phase in Democalypse. Combined with SEBURO C-40A's high base power, this makes him very useful for Phys Democalypse - provided you transfer another Single Target attack to use once he runs out of Seburo charges.
- Panel 2 provides an additional Seburo charge and gives him additional accuracy + crit rate, very useful (and borderline mandatory) if going for a Democalypse boss build.
- His middling AGI is both a blessing and a curse. On the plus side, having low AGI lets him go last in terms of turn order, where you can fully utilize SEBURO C-40A against softened / less targets. On the flip side however...
|
Cons |
- ... Low base AGI means he won't be able to fully take advantage of the +75% Battle Speed from Tachikoma Support, roughly making him the equivalent of an uninvested P0 Garuda in terms of Battle Speed contribution.
- Epitome of Fortitude is a laughably wasted skill on a Turn 1 unit.
- Does nowhere near enough damage to even begin to puncture Demeter bulwarks.
|
Notes |
- If using for Democalypse, be aware that his AI will refuse to use Luster Candy on Turn 1, even with Support AI and massive VIT investment. This is likely due to SEBURO C-40A's insane base power affecting the AI's decision-making.
- Limited-time Collaboration unit. Nobody knows if he will be rerun.
|
Synergies |
- |
|
PvE Builds
PvP Builds
Official Profile
A nearly full-prosthetic cyborg with special enhancements. Not only is he a great fighter and marksman, he's also a talented hacker who has effectively become Motoko Kusanagi's right hand man in Section 9.
He was formerly a Ranger serving under the JGSDF and it was there that he was outfitted with his "sleepless" cybernetic eyes.
An imposing figure with an outgoing personality, he's also very amicable and is the Tachikomas' favourite member of Section 9.