Pros |
- Hero of Prophecy grants Phys Pierce, puts his team into Zenith at the start of each turn, grants attack buff swing, and additionally grants 25% damage to physical skills and 30% acc to any allies in a state of Zenith. This massively buffs the power of any physical damage team.
- Demonsbane also puts the team into a state of Zenith, and then chains a high damage aoe phys attack, all for 5 mp. Since the phys part is a chain effect, no press turns will be lost on miss or drain/repel, making it safe to use even against evasive enemies. Having two ways to grant Zenith really helps controlling statuses against enemies that use Gloom.
- His awaken skills all have their own uses, depending on the situation.
- Panels grant battle speed, buff control, and damage, along with a little bit of bulk, all things he needs to help his team sweep.
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