Hollow World/Floors 11-20
Contents
General
- K denotes a Key Location.
- Number denotes the order in which you should go through the events
Floor 11
Layout
Boss
Floor 12
Layout
Boss
Floor 13
Layout
Boss
Floor 14
Layout
Boss
Floor 15
Layout
Boss
Scathach
Tested Teams
Party 1: Purple Hell Biker, Purple Yoshitsune, Red Huang Di, Teal Asherah.
Party 2: Clear Alilat, Teal Susano-o, Purple Mastema, Purple Mitra.
The first party is a generic AG exploration party, meant to bait, deal damage and bring down Scathach minions, modified with Asherah for a bit more of endurance and Hell Biker with transferred samrecarm/endure, (Yellow Hell Biker would probably work better).
The second party has Alilat and Mitra to repel phys and reduce Scathach damage significantly, while Mastema repels her force attacks and Susano-o drains them. If any minion remains when this party comes up, Susano-o will down them.
Floor 16
Layout
Boss
Virtue
Tested Teams
Party 1: Yellow Garuda, Purple Hell Biker, Red Huang Di, Purple Yoshitsune.
Party 2: Purple Mastema, Red Siegfried, Teal Michael, Teal Susano-o.
Virtue has makara break so using makarakarn or five elements will only serve to waste one press turn per round
Floor 17
Layout
Boss
Arianrhod
Tested Teams
Party 1: Purple Yoshitsune, Red Huang Di, Purple Hell Biker, Yellow Garuda.
Party 2: Clear Alilat, Teal Quetzalcoatl, Yellow Rangda, Teal Susano-o.
First party is for generic exploration and damage dealing though it can't outspeed Arianrhod, so it's function is mostly bait.
Second party is meant to repel Arianrhod's only attack, her minion uses Hamaon which can be repelled bringing a Mastema or Michael. Having both Rangda and Quetzalcoatl doing repel helps down her life fairly quick while focusing Susano-o's Kusanagi on the boss.