Difference between revisions of "Formulas"
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10% variance in final damage. | 10% variance in final damage. | ||
Critical hit multiplier is 1.5x | Critical hit multiplier is 1.5x | ||
+ | |||
-Kaja/-Kunda effects (applied at end of formula) | -Kaja/-Kunda effects (applied at end of formula) | ||
Rakukaja - 1 / 1.2 = 0.83x damage taken | Rakukaja - 1 / 1.2 = 0.83x damage taken |
Revision as of 19:28, 23 September 2018
All results are floored (rounded down to nearest INT).
HP = VIT * 4.7 + LVL * 7.4 PATK = STR * 2.1 + LVL * 5.6 + 50 MATK = MAG * 2.1 + LVL * 5.6 + 50 PDEF = VIT * 1.1 + STR * 0.5 + LVL * 5.6 + 50 MDEF = VIT * 1.1 + MAG * 0.5 + LVL * 5.6 + 50
DAMAGE FORMULA = (ATK - DEF * 0.5) * 0.4 * (SKILL POWER * SKILL LEVEL / 100) * DAMAGE MODIFIERS * (1 * ATK BUFFS/DEBUFFS) / (1 * DEF BUFFS/DEBUFFS) 10% variance in final damage. Critical hit multiplier is 1.5x
-Kaja/-Kunda effects (applied at end of formula) Rakukaja - 1 / 1.2 = 0.83x damage taken Tarunda - 0.8 / 1 = 0.8x damage taken Rakukaja + Tarunda - 0.8/1.2 = 0.67x damage taken Tarukaja - 1.2/1 = 1.2x damage dealt Rakunda - 1/0.8 = 1.25x damage dealt Tarukaja + Rakunda - 1.2/0.8 = 1.5x damage dealt
STATUS CHANCE = BASE STATUS CHANCE + BRAND STATUS CHANCE + STATUS CHANCE PASSIVES - ENEMY STATUS RESIST + (USER LUCK - ENEMY LUCK) * 0.5