Difference between revisions of "Fariedone"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1117 (148/422)
+
|max_hp= 1117 (149/423)
|max_str= 204 (56/422)
+
|max_str= 204 (56/423)
|max_mag= 108 (295/422)
+
|max_mag= 108 (296/423)
|max_vit= 159 (148/422)
+
|max_vit= 159 (149/423)
|max_agi= 180 (58/422)
+
|max_agi= 180 (59/423)
|max_luck= 159 (125/422)
+
|max_luck= 159 (125/423)
 
|patk= 758
 
|patk= 758
 
|pdef= 606
 
|pdef= 606

Revision as of 12:15, 25 August 2024

Stats

Fariedone.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null - - - - Null Null
Info
Rarity Race Grade AI
5★ Hero 87 Attack
6★ Stats
HP 1117 (149/423) Vitality 159 (149/423)
Strength 204 (56/423) Agility 180 (59/423)
Magic 108 (296/423) Luck 159 (125/423)
PATK 758 PDEF 606
MATK 556 MDEF 558
Innate Skills
Passive.png Phys Survivor Passive +15% to Phys damage and HP stops at 1 HP upon receiving the first killing blow.
Passive.png Hero of Prophecy Passive Adds Phys Pierce. Activates the following Chain Effect at the beginning of own turn:

Puts all party members into a state of Zenith (1 turn), and increases own party's ATK by 20%. (1 turn)
While the one with this skill is alive, all party members will receive the following effect:

When in a state of Zenith, +25% to Physical damage and +30% to Phys hit rate.
Support.png Demonsbane 6 MP Puts all party members into a state of Zenith. (1 turn)

Then activates the following Chain Effect: Inflicts Phys (Physical) damage 4 times (Power: 35; Total: 140) with 30% crit rate on all enemies.

*Counter effects will not work on this skill.
ArchClear.png
Awaken: Passive.png Strength Amp III Passive +15 to Strength.
Gacha: -
ArchRed.png
Awaken: Phys.png Tempest Slash + 6 MP Inflicts Phys (Physical) damage 4 to 5 times (Power: 50) on random enemies.
*Damage inflicted by this effect will ignore all death prevention skills.
Gacha: Passive.png Phys Amp Passive +25% to Phys damage.
ArchYellow.png
Awaken: Passive.png Rak Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle: Reduces DEF of all enemies by 20%. (3 turns)
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: +20% to DEF of all party members. (3 turns)
Gacha: Passive.png Null Bind-Weak Passive Adds Null Bind and Null Weak.
ArchPurple.png
Awaken: Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Gacha: Passive.png Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
ArchTeal.png
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Phys damage. +20% to own affect on Battle Speed. Activates the following Chain Effect when an ally enters a state of Zenith: Increases own party's EV/AC by 20%, and reduces all enemy EV/AC by 20%. (1 turn). +20% to Phys damage. +20% to max HP.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Fariedone/Sword Fariedone/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Fariedone.jpg Fariedone
Purple Yellow Teal Any B C C -
Pros
  • Hero of Prophecy grants Phys Pierce, puts his team into Zenith at the start of his team's turn, grants an ATK buff, and additionally grants 25% damage to physical skills and 30% acc to any allies in a state of Zenith. This massively buffs the power of any physical damage team.
  • Demonsbane also puts the team into a state of Zenith, and then chains a high damage aoe phys attack, all for 5 mp. Since the phys part is a chain effect, no press turns will be lost on miss or drain/repel, making it safe to use even against evasive enemies. Having two ways to grant Zenith really helps controlling statuses against enemies that use Gloom.
  • His awaken skills all have their own uses, depending on the situation.
  • Panels grant battle speed, buff control, and damage, along with a little bit of bulk, all things he needs to help his team sweep.
  • Good synergy with Hachiman, granting extra buffs to the team in Zenith.
Cons
  • 180 agi and only 20% battle speed in panels is going to likely lower the battle speed of any fast team.
  • Demonsbane may be nice for not taking press turns on miss, but also will always take a full press turn as the phys is a chain effect, meaning you need to arrange turn order so he attacks on a half press turn. This also hurts his viability on democ prelim, where you need to transfer an aoe skill, rather than use Demonsbane.
Notes -
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Yellow: Rak Flexi to debuff enemy DEF going 1st, buff party DEF going 2nd
  • Purple: Epitome of Carnage: Phys damage + Crit rate modifier
  • Teal: Adds Drain Phys for Anti-pierce teams.

Skill Transfers

Damage Boosters for Demonsbane. Crit boosters to pair up with Zenith and Hero of Prophecy.

Damage Boosters:

  • Phys Amp: Highest Phys damage modifier if not purple.
  • Wicked Strike: Crit damage + crit rate modifier all in 1 skill.
  • Death Blow: Crit damage booster that pairs well with Zenith + Hero of Prophecy.
  • Butcher: Highest AOE damage modifier for Demonsbane.
  • Phys Accele: Phys damage modifier + boosts team speed.
  • Phys Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Crit boosters:

  • Wicked Strike: Crit damage + crit rate modifier.
  • Epitome of Finesse: Crit rate + accuracy modifier.
  • Savage Glee: Highest Crit rate modifier.
  • Bloody Glee: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed.
  • Epitome of Swiftness: Boosts team speed.
  • Enduring Soul/+: Adds an endure if needed.
  • Great Idea: Boosts his stats greatly. Meme/Flex.

Brands

  • Stat priorities: Phys ATK%, Speed%
  • War: Boosts damage output.
  • Divine: Allows him to spam Demonsbane.
  • Speed: Boosts team speed.
  • Hasty: Boosts team speed greatly.

Mitama

  1. STR (20): To boost damage output.
  2. AGI (20): Increases his accuracy and team speed.
  3. LUK (10): Increases his chances of landing attacks and crits.

Build(s)

You're Done for!
ArchYellow.png Transferred Skills Notes:

Another fast team's wet dream. Free Zenith and ATK buff, a passive that adds more damage and accuracy on top of Zenith and an attack that applies Zenith and deals damage that is not punished by dodges and Phys Anit-pierce. Needs to stack more speed boosts if going for a faster team as his AGI is not as high as other fast demons and will pull down the overall team speed.

Speedster Phys Amp
Infused Mitama
St 20 Ag 20 Lu 10
Brands
War/Divine/Hasty + Speed with Phys ATK% and Speed% tertiaries
Target Stats
-


The mythical hero of Persian lore who defeated the evil Azhi Dahaka. It is said that he could even repel plague and other diseases. By felling the three-headed dragon that was terrorizing his people, Azhi Dahaka, he was able to restore the Persian crown to its former glory.

However, he did not kill Azhi Dahaka after he noticed that serpents, scorpions, and other foul creatures would spew forth each time he stabbed it with his sword. Thus, he imprisoned Azhi Dahaka under Mount Damavand instead of killing it.