Difference between revisions of "Kali A/Builds"

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<section begin=tierentry />{{TierListData|demon=Loup-Garou|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Yellow|pvpbest2=Purple
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<section begin=tierentry />{{TierListData|demon=Kali A|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Yellow|pvpbest2=Purple
 
|pve=S
 
|pve=S
|offensive=A|defensive=A
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|offensive=C|defensive=C
 
|democPrelim=2
 
|democPrelim=2
 
|democBoss=5
 
|democBoss=5
 
|pro=
 
|pro=
*When someone in the party uses an Elec skill, he removes Bulwark. And I don't mean it metaphorically or rhetorically or poetically or theoretically or any other fancy way. He removes Bulwark, STRAIGHT UP!
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*Innate +35% to Phys damage alongside +40% to critical hit rate makes Kali A hit hard with her skills.
*[[Blood-Starved Werewolf]] gives him Phys/Elec Pierce, countering [[Camael]]'s Spirit Chains (Indignation). Additionally, it gives him a 100% crit rate and lowers the Elec affinity of one enemy 3 times, guaranteeing at least one enemy is weak to Elec (if they aren't under the effect of [[Yggdrasil]]'s Attribute Affinity Reinforcement). Finally, while he still is alive, he and all his allies will deal +30% damage and have their Elec skill cost reduced by 1 MP, meaning Panel 1 [[Zeus]] can cast [[Keraunos]] infinitely and [[Botis]] can cast [[Accursed Lightning]] even when he has [[Camael]]'s Spirit Chains (Indignation).
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*[[Goddess of Madness]] and [[Bloodstained Divine Queen]] are passives handcrafted to allow Kali A to sweep thru Deceit 14, with [[Goddess of Madness]] punishing the enemies for removing your party's Press Turn Icons by granting Charge to the ally with the highest Phys ATK stat. [[Bloodstained Divine Queen]] lets Kali A do devastating amounts of damage when paired with other party members that use random targeting skills. Furthermore, [[Bloodstained Divine Queen]] revive seals any enemy it downs.
*[[Griffe de Tonnerre]] is a 260 BP Elec (Physical) nuke that lowers the Elec affinity of all enemies by 1 stage. When combined with [[Zeus]], one cast of [[Griffe de Tonnerre]] guarantees all enemies will be weak to Elec (if they aren't under the effect of [[Yggdrasil]]'s Attribute Affinity Reinforcement).
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*Good awakening skills with [[Bloody Frenzy]] being a 200BP revive-sealing random targeting skill, the general best pick for both Deceit 14 and Phys democ. [[Phys Amp]] in purple paired with [[Myriad Arrows]] is another popular combo for Kali A.
*Panels are insane, with Panel 1 giving him +2 to natural MP regen AND a 1-turn [[Tarukaja]] effect on enemy death, Panel 2 giving his party +20% hit rate and +15% weakness damage.
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*Panels further increase her utility for Deceit 14, with P1 boosting her damage by 15% and reducing the cost of Phys skills by 1MP. P2 increases all damage the enemy party receives while inflicted by Curse, it also drastically drops how much HP they restore from healing skills.
*[[Lurking Shadow]] gives all other party members a +15% to weakness damage, boosting the damage of his other party members even more.
 
 
|con=
 
|con=
*Even though he removes Bulwark, [[Griffe de Tonnerre]] not having Bulwark Pierce is a disadvantage in a meta full of Bulwark Pierce.
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*Weak to Ice
*Despite his high Agility, he doesn't have any Battle Speed boosters at all, meaning he will have a hard time balancing between damage and speed.
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*No Bulwark Pierce and only random targeting skills kills any chance of her being useful in any PVP comps.
*He offers no defensive utility and doesn't have any HP boosters so if he doesn't win Turn 1 or is outsped he will get stomped.
 
 
|notes=
 
|notes=
*[[Blood-Starved Werewolf]]'s Elec skill MP reduction doesn't apply to multi-element skills, meaning the cost of skills like [[Odin A]]'s [[Divine Spear Gungnir]] will not be reduced.
 
 
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Revision as of 21:41, 4 March 2024

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Kali A.jpg Kali A
Red Yellow Purple Yellow Purple S C C -
Pros
  • Innate +35% to Phys damage alongside +40% to critical hit rate makes Kali A hit hard with her skills.
  • Goddess of Madness and Bloodstained Divine Queen are passives handcrafted to allow Kali A to sweep thru Deceit 14, with Goddess of Madness punishing the enemies for removing your party's Press Turn Icons by granting Charge to the ally with the highest Phys ATK stat. Bloodstained Divine Queen lets Kali A do devastating amounts of damage when paired with other party members that use random targeting skills. Furthermore, Bloodstained Divine Queen revive seals any enemy it downs.
  • Good awakening skills with Bloody Frenzy being a 200BP revive-sealing random targeting skill, the general best pick for both Deceit 14 and Phys democ. Phys Amp in purple paired with Myriad Arrows is another popular combo for Kali A.
  • Panels further increase her utility for Deceit 14, with P1 boosting her damage by 15% and reducing the cost of Phys skills by 1MP. P2 increases all damage the enemy party receives while inflicted by Curse, it also drastically drops how much HP they restore from healing skills.
Cons
  • Weak to Ice
  • No Bulwark Pierce and only random targeting skills kills any chance of her being useful in any PVP comps.
Notes -
Synergies -