Difference between revisions of "Kartikeya/Builds"
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<section begin=tierentry />{{TierDataBeta|demon=Kartikeya|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | <section begin=tierentry />{{TierDataBeta|demon=Kartikeya|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | ||
|pve=5 | |pve=5 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
|pro= | |pro= | ||
− | * | + | *One of the fastest demons in the game especially when passive is maxed, allowing you to hit battlespeed requirements in PvE easily. |
*[[Skanda]] proides teamwide Accuracy and Crit chance boost. | *[[Skanda]] proides teamwide Accuracy and Crit chance boost. | ||
*[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate Press Turns for your team. | *[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate Press Turns for your team. | ||
Line 27: | Line 27: | ||
*No innate Pierce means he will have trouble with Repel Physical effects (notably [[Tetraka Shift]]), unless you inherit [[Phys Pierce (weak)]]. | *No innate Pierce means he will have trouble with Repel Physical effects (notably [[Tetraka Shift]]), unless you inherit [[Phys Pierce (weak)]]. | ||
*Very expensive to Fuse. | *Very expensive to Fuse. | ||
+ | *Essentially has no role other than boosting battle speed. | ||
|notes= | |notes= | ||
*Difficult to Panel due to Clear demons only giving 60 spirits. | *Difficult to Panel due to Clear demons only giving 60 spirits. | ||
− | |||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 13:54, 19 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Kartikeya |
5 | 3 | 3 | 2 | 2 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Clear: Can only be clear. Speedster for more speed.
Skill Transfers
Support skills since he's used for his super high speed and Skanda passive.
Support Skills:
- Autos: Provides buff control. More useful in AG and modern kiwmamis (1 wave only)
- Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Useful in all PVE content since they activate every 1st turn as long as you go first.
- Epitome of Swiftness: Boosts team speed further.
- Offensive Cry: Provides a guaranteed offensive buff swing
- Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks.
- Agility Amp 1/2/3: Early game/budget option.
- -Kaja skills: Early game/budget option.
Other/Misc. Skills:
- Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit. Not as useful if used in Hell Gongen.
Brands
- Stat priorities: Speed%
- Speed: Boosts team speed even further
Mitama
- STR (20): Boosts his damage output.
- AGI (20): To boost his accuracy and team speed.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
Going Fast makes me feel alive! | |||
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Transferred Skills | Notes:
Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in end game phys teams as they want to end fights quickly and his passive increases team crit rate + accuracy (even more if P3!). Solar Downfall for the 1 turn Acid breath every wave. Offensive Cry for the offensive buff swing especially against bosses with Fast/Auto Luster or Debilitate. You can use any combo of auto/solar skill + manual buff/debuff skill as long as you get an ATK & EV/AC party buff and DEF & EV/AC enemy debuff. | ||
Solar Downfall | Offensive Cry | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
- |
PvP Builds
Archetype(s)
- Clear: Can only be clear. Speedster for more speed.
Skill Transfers
Support skills since he's used for his super high speed and Skanda passive. Crit boosters ensure he gets to crit often so he can provide chip damage + half press turn, especially in T1 teams who want to maximize their turns.
Support Skills:
- Autos: Provides buff control.
- Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Harder to obtain however.
- Epitome of Swiftness: Boosts team speed further.
- Offensive Cry: Provides a guaranteed offensive buff swing
- Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks.
- Agility Amp 1/2/3: Early game/budget option.
- -Kaja skills: Early game/budget option.
Crit Boosters:
- Auto-Rebellion: Guarantees crit on the 1st attack. Only available via yellow Tokisada and Marici as gacha.
- Epitome of Carnage: Boosts both crit rate and Phys damage.
- Savage Glee: More accessible than Auto-Rebellion, and grants the highest crit rate increase.
- Bloody Glee: Early game/budget option.
Other/Misc. Skills:
- Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit.
Brands
- Stat priorities: Speed%, Crit%
- Speed: Boosts team speed even further
Mitama
- STR (20): Boosts his damage output.
- AGI (20): To boost his accuracy and team speed.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
I am Speed! | |||
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Transferred Skills | Notes:
Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in T1 teams that want to be as fast as possible. Solar Downfall cancels out SK's passive so Herokado's Kuyo Flash can guarantee the DEF + EV/AC debuff. You can sub it out for any Auto skill of your liking. EoS can be replaced with Agility Amp III. Pairs well with powerful Physical demons especially Asura Lord where their passives combine for a 40% team crit rate boost (60% if they are both P3!). | ||
Solar Downfall | Epitome of Swiftness | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
- |
Crits for days | |||
---|---|---|---|
Transferred Skills | Notes:
Mainly used for his speed + passive. This allows him to crit with Mortal Jihad (P1 to cast it on T1) for chip + producing 1/2 press turns to stretch/maximize your press turns. Phys pierce weak is needed for him to hit demons that NDR Phys or scummy demons with Null Phys as transfer. | ||
Savage Glee | Phys Pierce (weak) | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
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