Difference between revisions of "Fafnir/Builds"
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<section begin=tierentry />{{TierDataBeta|demon=Fafnir|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Teal | <section begin=tierentry />{{TierDataBeta|demon=Fafnir|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Teal | ||
|pve=1 | |pve=1 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Golden Greed]] | + | *[[Golden Greed]] automatically breaks [[Barrier]]s and inflicts [[Poison]] on the enemy team at the start of their turn. This works regardless of whether Fafnir's team goes first. |
− | + | **This timing strikes during the short window where [[Demeter]]'s [[Bulwark]]s (and thus her team's ailment immunity) may be offline. | |
+ | *With skill levels, Golden Greed increases Poison's damage from 5% HP fractional to 25% HP fractional, applying at the end of each demon's turn. This elevates Poison from a minor annoyance to a legitimate threat. | ||
+ | *Panels 2 and 3 grant him 50% damage reduction from Poisoned enemies, making it difficult for the foe to kill him to disable Golden Greed. | ||
+ | *Teal ups his Elec resistance to Repel, helping his bulk against [[Zeus]] teams. | ||
|con= | |con= | ||
− | |||
*Weak to Elec (unless Teal) and Ice. | *Weak to Elec (unless Teal) and Ice. | ||
*No Phys Pierce until panel 3. | *No Phys Pierce until panel 3. | ||
− | * | + | *No boosts to attack damage in his kit, plus [[Blight]]'s power being low, means his high STR is under-utilized. |
+ | *Underwhelming if Poison does not land - neither the Poison damage pressure nor his vs-Poison bulk will apply in that case. | ||
+ | *Ailments aren't helpful in lategame PvE, due to inflated enemy stats. | ||
|notes= | |notes= | ||
− | * | + | *Since his main niche is chain effects before the enemy can act, you want to string together as many as possible: |
− | * | + | **P4 Nergal + Hachiman chains Poison into team-wide [[Might]] (Nergal) + Phys AoE (Nergal P4) + [[Zenith]] (Hachiman) + another Phys AoE (Hachiman) + team-wide Might again (Hachiman P2). This can apply a huge amount of damage pressure. |
+ | **Fafnir + [[Kabuso]] + p3 [[Lilith]] creates a combo of Poison + [[Charm]] + [[Bind]]. If Kabuso is not available, [[Gurr]] can chain Bind from Poison. | ||
+ | *To counter Demeter, Fafnir's team needs to go first, so that Demeter's start-of-battle Bulwark wears off when her team's turn comes up. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 13:57, 18 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Fafnir |
1 | 3 | 3 | 1 | 1 | ||
Pros |
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Cons |
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Notes |
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