Difference between revisions of "Man Eater/Builds"

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|democBoss=1
 
|democBoss=1
 
|pro=*Her unique passive [[Sass]] lowers the defense of all enemies for 3 turns if an enemy is charmed. Useful in wave based battles due to [[Auto-Rakunda]] only working on the first wave nor having to waste a turn casting a defense debuff.
 
|pro=*Her unique passive [[Sass]] lowers the defense of all enemies for 3 turns if an enemy is charmed. Useful in wave based battles due to [[Auto-Rakunda]] only working on the first wave nor having to waste a turn casting a defense debuff.
*High LUK and access to a rare skill [[Insanity]] in purple making her good at inflicting ailments.
+
*High LUK and access to the rare skill [[Insanity]] in purple making her good at inflicting ailments.
*Panel 3 gives [[Sass]] an [[Sukunda]] effect as well and panel 2 raises ailment infliction.
+
*Panel 3 gives [[Sass]] a [[Sukunda]] effect as well and panel 2 raises ailment infliction.
 
|con=*Fairly slow making her teams take the risk of being outsped.
 
|con=*Fairly slow making her teams take the risk of being outsped.
 
*Low STR/MAG
 
*Low STR/MAG

Revision as of 07:27, 2 July 2021

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Man Eater.jpg Man Eater
Purple Teal Purple 2 2 2 1 1
Pros
  • Her unique passive Sass lowers the defense of all enemies for 3 turns if an enemy is charmed. Useful in wave based battles due to Auto-Rakunda only working on the first wave nor having to waste a turn casting a defense debuff.
  • High LUK and access to the rare skill Insanity in purple making her good at inflicting ailments.
  • Panel 3 gives Sass a Sukunda effect as well and panel 2 raises ailment infliction.
Cons
  • Fairly slow making her teams take the risk of being outsped.
  • Low STR/MAG
Notes -