Difference between revisions of "Long/Builds"
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(→Role Summary: I already gave the arguments on discord. the formulas also seem to show that Agi Amp II is a really bad skill; so I'm removing Clear as best arch.) |
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== Role Summary == | == Role Summary == | ||
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{| class="wikitable sortable" style="width: 50%;" | {| class="wikitable sortable" style="width: 50%;" | ||
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ||
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− | <section begin=tierentry />{{TierData|demon=Long|pvebest1=Purple | + | <section begin=tierentry />{{TierData|demon=Long|pvebest1=Purple|pvpbest2=Yellow |
− | |pve= | + | |pve=6.5 |
− | |offensive= | + | |offensive=3|defensive=3 |
|pro= *A good speed stat and mag for a 4* | |pro= *A good speed stat and mag for a 4* | ||
− | *[[Mana Aid]] | + | *Purple gives [[Mana Aid]] an excellent PvE skill. |
− | *Functions fine in Force Democalypse | + | *Decent damage output for PvE is a Force AOE is transferred. |
− | * | + | *Functions fine in Force [[Democalypse]] |
− | |con= * | + | *High AGI + [[Dragon Sense]] allow him to be built as an evade tank. |
+ | |con= *Extremely low LUK slighly penalizes the evade tank build. | ||
*No innate AoE. | *No innate AoE. | ||
− | * | + | *Much better Force users exist for PvP. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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+ | An awesome dragon, this demon delivers a lot on a single kit. While he is overshadowed by better 5* demons, it's mostly due to skill and element efficiency, not stats. | ||
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+ | Long got an impressive 165 agility, and a passive that boosts both his hit rate and evasion. Also gets a reasonably priced high power single target Zandine, and a elemental damage buff to it, and enough strength to consider a physical skill as alternative when Force can't solve things. | ||
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+ | His health is average, but his luck is poor, so don't hope much for critical hits and avoid status effects. At least enemies don't hit him as much so he doesn't take many critical hits. | ||
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+ | Also, his electric weakness is somewhat cheap to fix, just requiring sacrifice of a Throne. | ||
== PvE Builds == | == PvE Builds == |
Revision as of 08:01, 22 May 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
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PVE | PVP | Offense | Defense | ||
Long |
6.5 | 3 | 3 | ||
Pros |
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Cons |
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An awesome dragon, this demon delivers a lot on a single kit. While he is overshadowed by better 5* demons, it's mostly due to skill and element efficiency, not stats.
Long got an impressive 165 agility, and a passive that boosts both his hit rate and evasion. Also gets a reasonably priced high power single target Zandine, and a elemental damage buff to it, and enough strength to consider a physical skill as alternative when Force can't solve things.
His health is average, but his luck is poor, so don't hope much for critical hits and avoid status effects. At least enemies don't hit him as much so he doesn't take many critical hits.
Also, his electric weakness is somewhat cheap to fix, just requiring sacrifice of a Throne.
PvE Builds
Purple Long is one of the few Demons with Mana Aid, a skill that fully recovers MP between enemy waves. This makes him an useful demon to bring on levels of Hell Park, Strange Signal and Brands of Sin. But he absolutely needs Ward Brands on some of those stages.