Difference between revisions of "Prometheus/Builds"
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|pve=5 | |pve=5 | ||
|offensive=2|defensive=1 | |offensive=2|defensive=1 | ||
− | |pro= High MAG of 226 | + | |pro= *High MAG of 226 |
*One of the strongest fire mages in the game making him an excellent choice for fire democ in Red | *One of the strongest fire mages in the game making him an excellent choice for fire democ in Red | ||
*Low AGI but low enough that it's good for slow teams. | *Low AGI but low enough that it's good for slow teams. | ||
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*N/D/R Fire is a major hindrance | *N/D/R Fire is a major hindrance | ||
*Ice weakness | *Ice weakness | ||
+ | '''Note: No panels as of yet''' | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 01:12, 22 May 2020
Info | Builds | Lore |
Contents
Role Summary
Prometheus brings some defense against magic spells for slow teams on the first turn with his Makara Shift, and attempts to eliminate the greatest menace by casting his Agidyne. With his great magic attack and his Fire Boost, it hurts pretty well on enemies who don't NDR fire.
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Prometheus |
5 | 2 | 1 | ||
Pros |
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Cons |
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PvE Builds
Since you usually starts with full MP, you probably want Aragami (Red) 6MP Maragidyne or Psychic (Purple) Infinite Chakra. Protector (Yellow) Recarmdra, while handy, probably won't see much use due to Prometheus being a somewhat fragile demon, but getting Maragidyne from the Gacha is a solid skill. Elementalist (Blue) Drain Fire and will be good on a few scenarios, like making brand farming a bit more convenient, but won't be so good on Abyss gate.
The usual approach is to complement him with Resist Ice to cover his weakness, or Endure. Endure has the added versatility against other threats, but on floors 40+ of abyss gate people really wish you had covered his weakness.
On the other slot, Prometheus can get either an AOE damage skill or an Ice spell to use him as a counter to fire element enemies.