Difference between revisions of "Vasuki/Builds"

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(Role Summary)
(phrasing edits)
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Vasuki|pvebest1=Teal|pvebest2=Red|pvebest3=|pvpbest1=Clear
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<section begin=tierentry />{{TierData|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Clear
 
|pve=5
 
|pve=5
 
|offensive=3|defensive=3
 
|offensive=3|defensive=3
 
|pro=
 
|pro=
*Innate Insanity and high Luck make poisoning relatively easy
+
*Has Innate [[Insanity]] and [[Ice Boost]] for both Ailment infliction and damage.
*One of the best Ice Nuker, good for Demo
+
*Innate [[Butcher]] in Purple.
 +
*[[Halahala]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]].
 +
*P3 autocasts [[Rakunda]], which is invaluable in [[Democalypse]] boss phases where buffs are hard to come by.
 
|con=
 
|con=
*Ailmenting falls flat in late/end PvE because of inflated stats
+
*Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
*Random Targets make it a hassle in PvE because of no Pierce
+
*Poison (and by extension [[Insanity]] does literally nothing for his Ice builds.
 +
*Lacks of pierce and being limited to only random targetting makes him very bad for PVP.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
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Revision as of 17:04, 23 January 2020

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Vasuki.jpg Vasuki
Purple Red Clear 5 3 3
Pros
Cons
  • Ailments generally fall flat in late/endgame PvE because of inflated enemy stats
  • Poison (and by extension Insanity does literally nothing for his Ice builds.
  • Lacks of pierce and being limited to only random targetting makes him very bad for PVP.

PvE Builds

PvP Builds