Difference between revisions of "Long/Builds"
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== Role Summary == | == Role Summary == | ||
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+ | An awesome dragon, this demon delivers a lot on a single kit. While he is overshadowed by better 5* demons, it's mostly due to skill and element efficiency, not stats. | ||
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+ | Long got an impressive 165 agility, and a passive that boosts both his hit rate and evasion. Also gets a reasonably priced high power single target Zandine, and a elemental damage buff to it, and enough strength to consider a physical skill as alternative when Force can't solve things. | ||
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+ | His health is average, but his luck is poor, so don't hope much for critical hits and avoid status effects. At least enemies don't hit him as much so he doesn't take many critical hits. | ||
== PvE Builds == | == PvE Builds == | ||
== PvP Builds == | == PvP Builds == |
Revision as of 01:13, 24 June 2019
Info | Builds | Lore |
Contents
Role Summary
An awesome dragon, this demon delivers a lot on a single kit. While he is overshadowed by better 5* demons, it's mostly due to skill and element efficiency, not stats.
Long got an impressive 165 agility, and a passive that boosts both his hit rate and evasion. Also gets a reasonably priced high power single target Zandine, and a elemental damage buff to it, and enough strength to consider a physical skill as alternative when Force can't solve things.
His health is average, but his luck is poor, so don't hope much for critical hits and avoid status effects. At least enemies don't hit him as much so he doesn't take many critical hits.