Difference between revisions of "Red Zone"
Alenael(bot) (talk | contribs) (Updated by Alenael(bot).) |
m (adjusted MP recovery to match buffs) |
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|description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki><br> | |description=<nowiki>All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)</nowiki><br> | ||
<nowiki></nowiki><br> | <nowiki></nowiki><br> | ||
− | <nowiki>Lv2: + | + | <nowiki>Lv2: +25% chance of 1 MP recovery.</nowiki><br> |
− | <nowiki>Lv3: + | + | <nowiki>Lv3: +50% chance of 1 MP recovery.</nowiki><br> |
− | <nowiki>Lv4: + | + | <nowiki>Lv4: +50% chance of 1 MP recovery. MP cost -1.</nowiki> |
}} | }} |
Revision as of 16:30, 20 May 2019
Type | Description |
---|---|
Red Zone | Demons | MP: 7 | Skill Points: - | Target: All Party Members | Use Limit: {{{uselimit}}}
All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses) |