Difference between revisions of "Formulas"
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MDEF = VIT * 1.1 + MAG * 0.5 + LVL * 5.6 + 50 | MDEF = VIT * 1.1 + MAG * 0.5 + LVL * 5.6 + 50 | ||
− | DAMAGE FORMULA = (ATK | + | DAMAGE FORMULA = (ATK * UNKNOWN_MODIFIER - DEF * 0.5) * 0.4 * (SKILL POWER * SKILL LEVEL / 100) * (% DAMAGE MODIFIERS) * (1 * TARUNDA/TARUKAJA) / (1 * RAKUNDA/RAKUKAJA) * (CHARGE / CONCENTRATE: 2.25 or 2.75 w/ Templar Dragon) |
10% variance in final damage. | 10% variance in final damage. | ||
Critical hit multiplier is 1.5x | Critical hit multiplier is 1.5x |
Revision as of 20:25, 4 October 2018
All results are floored (rounded down to nearest INT).
HP = VIT * 4.7 + LVL * 7.4 PATK = STR * 2.1 + LVL * 5.6 + 50 MATK = MAG * 2.1 + LVL * 5.6 + 50 PDEF = VIT * 1.1 + STR * 0.5 + LVL * 5.6 + 50 MDEF = VIT * 1.1 + MAG * 0.5 + LVL * 5.6 + 50
DAMAGE FORMULA = (ATK * UNKNOWN_MODIFIER - DEF * 0.5) * 0.4 * (SKILL POWER * SKILL LEVEL / 100) * (% DAMAGE MODIFIERS) * (1 * TARUNDA/TARUKAJA) / (1 * RAKUNDA/RAKUKAJA) * (CHARGE / CONCENTRATE: 2.25 or 2.75 w/ Templar Dragon) 10% variance in final damage. Critical hit multiplier is 1.5x
-kaja/-kunda effects (applied at end of formula) Rakukaja - 1 / 1.2 = 0.83x damage taken Tarunda - 0.8 / 1 = 0.8x damage taken Rakukaja + Tarunda - 0.8/1.2 = 0.67x damage taken Tarukaja - 1.2/1 = 1.2x damage dealt Rakunda - 1/0.8 = 1.25x damage dealt Tarukaja + Rakunda - 1.2/0.8 = 1.5x damage dealt
STATUS CHANCE = BASE STATUS CHANCE + BRAND STATUS CHANCE + STATUS CHANCE PASSIVES - ENEMY STATUS RESIST + (USER LUCK - ENEMY LUCK) * 0.5
ACCURACY = BASE SKILL ACCURACY + ACC BRANDS - EVASION BRANDS + (USER AGI - ENEMY AGI) + (USER LUCK - ENEMY LUCK) * (1 * SUKUNDA/SUKUKAJA) There is a minimum hit chance, and it will take either that or the accuracy depending on what's higher.
CRIT CHANCE = BASE CRIT CHANCE + CRIT BRANDS + (USER LUCK - ENEMY LUCK)