Difference between revisions of "Sukuna-Hikona A/Builds"
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*[[Descent of Ice and Snow]] changes his basic attack to be a strong bulwark-piercing Ice nuke that hits twice and does extra Ice affinity down. At max skill boost, [[Descent of Ice and Snow]] ignores endures and gets an incredible 240BP, in addition to following up with an extra AoE hit. | *[[Descent of Ice and Snow]] changes his basic attack to be a strong bulwark-piercing Ice nuke that hits twice and does extra Ice affinity down. At max skill boost, [[Descent of Ice and Snow]] ignores endures and gets an incredible 240BP, in addition to following up with an extra AoE hit. | ||
*[[Kushinokami's Conviction]] adds another endure along with extra Ice damage, while [[Solar Prosperity]] helps with buff control. | *[[Kushinokami's Conviction]] adds another endure along with extra Ice damage, while [[Solar Prosperity]] helps with buff control. | ||
− | *Panels add extra speed, damage, [[Null Mute]], [[Null Charm]] and a free level boost to [[Descent of Ice and Snow]] at the start of | + | *Panels add extra speed, damage, [[Null Mute]], [[Null Charm]] and a free level boost to [[Descent of Ice and Snow]] at the start of the first turn. |
*Trivializes a lot of PvE content, due to opening up an Ice weakness where normally a weakness would not exist. Hell's Park 100 is a prime example of this, where King Frost's anti-pierce Null can be bypassed by reducing his Ice resistance to Neutral or Weak, letting an Ice team sweep the fight with ease. | *Trivializes a lot of PvE content, due to opening up an Ice weakness where normally a weakness would not exist. Hell's Park 100 is a prime example of this, where King Frost's anti-pierce Null can be bypassed by reducing his Ice resistance to Neutral or Weak, letting an Ice team sweep the fight with ease. | ||
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Revision as of 06:08, 13 March 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Sukuna-Hikona A |
S | A | A | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||