Difference between revisions of "Alice A/Shield"

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(Updated by Sire. This was done by a bot.)
 
(Updated by Sire. This was done by a bot.)
 
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|shieldname=Desire Soul
 
|shieldname=Desire Soul
 
|talentname=Black Plushie
 
|talentname=Black Plushie
|talenteffect=Adds Null Dark and Light Weak.\nActivates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies.\nThe one with this skill will take -20% damage from enemies that are Cursed.
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|talenteffect=Adds Null Dark and Light Weak. Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed.
 
|phys=<nowiki>-</nowiki>
 
|phys=<nowiki>-</nowiki>
 
|fire=<nowiki>-</nowiki>
 
|fire=<nowiki>-</nowiki>

Latest revision as of 08:57, 19 April 2023

Shield

Desire Soul
Desire Soul.jpg Black Plushie Adds Null Dark and Light Weak. Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed.
Max Stats
HP 120% Elemental Damage Reduction Dark 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Null
Innate Skills
Passive.png Epitome of Madness Passive +15% chance to inflict status ailments, +15% to EV.
Passive.png Epitome of Illusion Passive +15% to Phys evasion rate. -45% chance of receiving status ailments.
Passive.png Won't You Play With Me Passive Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage to all enemies (Max: 300) based on current HP and steal 2 MP. Activates the following Chain Effect at the start of own turn: Inflicts 10% fractional damage (Max: 300) based on current HP to the enemy party leader, and steal 3 MP.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20% to max HP. +10% chance to inflict status ailments. While the one with this skill is alive, all party members will receive the following effect: -30% chance to be inflicted with status ailments. Activates the following Chain Effect at the start of the 1st turn: 80% chance to inflict Curse on all enemies.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)