Difference between revisions of "Armament Skill List"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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|{{ListArmSkills|name=[[Albion Giant]]|affinity=physical|mp=7|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All enemies|uselimit=}} | |{{ListArmSkills|name=[[Albion Giant]]|affinity=physical|mp=7|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All enemies|uselimit=}} | ||
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− | |{{ListArmSkills|name=[[Angel Halo]]|affinity=passive|mp=Passive|effect=<nowiki>-15% to Magic damage received. +15% to Magic damage inflicted.</nowiki>|target= | + | |{{ListArmSkills|name=[[Angel Halo]]|affinity=passive|mp=Passive|effect=<nowiki>-15% to Magic damage received. +15% to Magic damage inflicted.</nowiki>|target=Self|uselimit=}} |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|{{ListArmSkills|name=[[Calon Arang]]|affinity=electricity|mp=7|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | |{{ListArmSkills|name=[[Calon Arang]]|affinity=electricity|mp=7|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | ||
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|{{ListArmSkills|name=[[Divine Flash]]|affinity=physical|mp=5|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=3}} | |{{ListArmSkills|name=[[Divine Flash]]|affinity=physical|mp=5|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=3}} | ||
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− | |{{ListArmSkills|name=[[Dragon Rain]]|affinity=passive|mp=Passive|effect=<nowiki>+25% to Phys hit rate, +25% to Critical hit rate.</nowiki>|target= | + | |{{ListArmSkills|name=[[Dragon Rain]]|affinity=passive|mp=Passive|effect=<nowiki>+25% to Phys hit rate, +25% to Critical hit rate.</nowiki>|target=Self|uselimit=}} |
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|{{ListArmSkills|name=[[Frozen Fist]]|affinity=ice|mp=5|effect=<nowiki>Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.</nowiki>|target=Single Enemy|uselimit=}} | |{{ListArmSkills|name=[[Frozen Fist]]|affinity=ice|mp=5|effect=<nowiki>Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.</nowiki>|target=Single Enemy|uselimit=}} | ||
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|{{ListArmSkills|name=[[Gotcha!]]|affinity=dark|mp=6|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=1}} | |{{ListArmSkills|name=[[Gotcha!]]|affinity=dark|mp=6|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=1}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=[[Holy Union]]|affinity=recovery|mp=5|effect=<nowiki>Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)</nowiki>|target= | + | |{{ListArmSkills|name=[[Holy Union]]|affinity=recovery|mp=5|effect=<nowiki>Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)</nowiki>|target=Random Party Members|uselimit=1}} |
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|{{ListArmSkills|name=[[Immortal Shrine]]|affinity=force|mp=7|effect=<nowiki>Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | |{{ListArmSkills|name=[[Immortal Shrine]]|affinity=force|mp=7|effect=<nowiki>Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | ||
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|{{ListArmSkills|name=[[Midnight Feast]]|affinity=dark|mp=7|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | |{{ListArmSkills|name=[[Midnight Feast]]|affinity=dark|mp=7|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
− | |{{ListArmSkills|name=[[New Emperor's Revelation]]|affinity=passive|mp=Passive|effect=<nowiki>+15 | + | |{{ListArmSkills|name=[[New Emperor's Revelation]]|affinity=passive|mp=Passive|effect=<nowiki>+15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark.</nowiki>|target=Self|uselimit=}} |
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|{{ListArmSkills|name=[[Offering Guidance]]|affinity=ailment|mp=6|effect=<nowiki>50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}} | |{{ListArmSkills|name=[[Offering Guidance]]|affinity=ailment|mp=6|effect=<nowiki>50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}} |
Revision as of 14:01, 22 January 2023
Name | Affinity | MP | Effect | Target | Use Limit |
---|---|---|---|---|---|
Abyssal Magic | passive | Passive | +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. | Self | |
Albion Giant | physical | 7 | Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All enemies | |
Angel Halo | passive | Passive | -15% to Magic damage received. +15% to Magic damage inflicted. | Self | |
Calon Arang | electricity | 7 | Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Clear Space | passive | Passive | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. | All Enemies | |
Crackling Thunder | electricity | 7 | Inflicts Elec (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Dazzling Wings | passive | Passive | +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. | All Enemies | |
Divine Flash | physical | 5 | Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills. | Single Enemy | 3 |
Dragon Rain | passive | Passive | +25% to Phys hit rate, +25% to Critical hit rate. | Self | |
Frozen Fist | ice | 5 | Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. | Single Enemy | |
Gotcha! | dark | 6 | Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills. | Single Enemy | 1 |
Holy Union | recovery | 5 | Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) | Random Party Members | 1 |
Immortal Shrine | force | 7 | Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Innocent Laughter | passive | Passive | Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies. | All Enemies | |
Kurama Flash | physical | 7 | Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill. | Single Enemy | |
Kuyo Sword Dance | almighty | 6 | Inflicts Almighty (Magic) damage (Power: 100) with Remnants on All Enemies.\nReduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful.\n*The damage inflicted by this skill is dependent on Phys ATK. | All Enemies | |
Last Plague | light | 7 | Inflicts Light (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Mahelldyne | dark | 7 | Inflicts Dark (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Midnight Feast | dark | 7 | Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
New Emperor's Revelation | passive | Passive | +15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark. | Self | |
Offering Guidance | ailment | 6 | 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) | All Enemies | |
Pillar of Godly Light | almighty | 6 | Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. | Single Enemy | |
Primoridial Water | ice | 7 | Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Pure Holy Fire | multi | 6 | Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect. | Single Enemy | |
Purging Flame | fire | 5 | Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) | Single Enemy | |
Rains of Fertility | passive | Passive | While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate. | All Party Members | |
Rainstorm | force | 6 | Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns) | All Enemies | |
Rakshasa Cleaver | ice | 5 | Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) | Single Enemy | |
Rakshasa Thunder | electricity | 5 | Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. | Single Enemy | |
Red Serpent Venom | almighty | 5 | Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. | Single Enemy | |
Resplendent Voice | passive | Passive | While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked. | All Party Members | |
Righteous Rebellion | passive | Passive | +10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100). | Self | |
Rite of Divine Power | passive | Passive | Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) | Self | |
Sad Vengeance | passive | Passive | +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. | Self | |
Samudra Manthan | ice | 7 | Inflicts Ice (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Scathe of Branches | fire | 7 | Inflicts Fire (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Seductive Lotus | ailment | 6 | 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) | All Enemies | |
Serpent Killer | force | 7 | Inflicts Force (Magic) damage (Power: 130) on all enemies. | All Enemies | |
Starry Passion | light | 7 | Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Stellar Light | almighty | 7 | Inflicts Almighty (Magic) damage (Power: 150) on all enemies. | All Enemies | 3 |
Summons to Sacrifice | passive | Passive | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | Random Enemies | |
Tempest Talon | force | 6 | Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. | Single Enemy | |
Thunderous Curse | multi | 6 | Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. | Single Enemy | |
Tie-Breaker | physical | 7 | Inflicts Phys (Physical) damage (Power: 150) on a all enemies. | All Enemies | |
Tiger Strategy | passive | Passive | +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP. | Self | |
Ukehi | fire | 7 | Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | All Enemies | |
Unholy Delusion | passive | Passive | Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. | All Enemies | |
Unholy Strike | physical | 7 | Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. | Random Enemies | |
Vishvakarman's Shelter | passive | Passive | +20% to Ice damage. -40% chance of receiving status ailments. | Self | |
Yinglong Flash | physical | 6 | Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. | All Enemies |