Difference between revisions of "Armament Skill List"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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|{{ListArmSkills|name=[[Albion Giant]]|affinity=physical|mp=7|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All enemies|uselimit=}}
 
|{{ListArmSkills|name=[[Albion Giant]]|affinity=physical|mp=7|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All enemies|uselimit=}}
 
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|{{ListArmSkills|name=[[Angel Halo]]|affinity=passive|mp=Passive|effect=<nowiki>-15% to Magic damage received. +15% to Magic damage inflicted.</nowiki>|target=self|uselimit=}}
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|{{ListArmSkills|name=[[Angel Halo]]|affinity=passive|mp=Passive|effect=<nowiki>-15% to Magic damage received. +15% to Magic damage inflicted.</nowiki>|target=Self|uselimit=}}
 
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|{{ListArmSkills|name=[[Calon Arang]]|affinity=electricity|mp=7|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
 
|{{ListArmSkills|name=[[Calon Arang]]|affinity=electricity|mp=7|effect=<nowiki>Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
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|{{ListArmSkills|name=[[Divine Flash]]|affinity=physical|mp=5|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=3}}
 
|{{ListArmSkills|name=[[Divine Flash]]|affinity=physical|mp=5|effect=<nowiki>Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=3}}
 
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|{{ListArmSkills|name=[[Dragon Rain]]|affinity=passive|mp=Passive|effect=<nowiki>+25% to Phys hit rate, +25% to Critical hit rate.</nowiki>|target=self|uselimit=}}
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|{{ListArmSkills|name=[[Dragon Rain]]|affinity=passive|mp=Passive|effect=<nowiki>+25% to Phys hit rate, +25% to Critical hit rate.</nowiki>|target=Self|uselimit=}}
 
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|{{ListArmSkills|name=[[Frozen Fist]]|affinity=ice|mp=5|effect=<nowiki>Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.</nowiki>|target=Single Enemy|uselimit=}}
 
|{{ListArmSkills|name=[[Frozen Fist]]|affinity=ice|mp=5|effect=<nowiki>Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.</nowiki>|target=Single Enemy|uselimit=}}
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|{{ListArmSkills|name=[[Gotcha!]]|affinity=dark|mp=6|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=1}}
 
|{{ListArmSkills|name=[[Gotcha!]]|affinity=dark|mp=6|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills.</nowiki>|target=Single Enemy|uselimit=1}}
 
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|{{ListArmSkills|name=[[Holy Union]]|affinity=recovery|mp=5|effect=<nowiki>Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)</nowiki>|target=All Party Members|uselimit=1}}
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|{{ListArmSkills|name=[[Holy Union]]|affinity=recovery|mp=5|effect=<nowiki>Revives a random party member with 100% HP and adds Mortal immunity. (1 turn)</nowiki>|target=Random Party Members|uselimit=1}}
 
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|{{ListArmSkills|name=[[Immortal Shrine]]|affinity=force|mp=7|effect=<nowiki>Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
 
|{{ListArmSkills|name=[[Immortal Shrine]]|affinity=force|mp=7|effect=<nowiki>Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
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|{{ListArmSkills|name=[[Midnight Feast]]|affinity=dark|mp=7|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
 
|{{ListArmSkills|name=[[Midnight Feast]]|affinity=dark|mp=7|effect=<nowiki>Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.</nowiki>|target=All Enemies|uselimit=}}
 
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|{{ListArmSkills|name=[[New Emperor's Revelation]]|affinity=passive|mp=Passive|effect=<nowiki>+15% to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark.</nowiki>|target=|uselimit=}}
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|{{ListArmSkills|name=[[New Emperor's Revelation]]|affinity=passive|mp=Passive|effect=<nowiki>+15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark.</nowiki>|target=Self|uselimit=}}
 
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|{{ListArmSkills|name=[[Offering Guidance]]|affinity=ailment|mp=6|effect=<nowiki>50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}}
 
|{{ListArmSkills|name=[[Offering Guidance]]|affinity=ailment|mp=6|effect=<nowiki>50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns)</nowiki>|target=All Enemies|uselimit=}}

Revision as of 14:01, 22 January 2023

Name Affinity MP Effect Target Use Limit
Abyssal Magic passive Passive +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. Self
Albion Giant physical 7 Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All enemies
Angel Halo passive Passive -15% to Magic damage received. +15% to Magic damage inflicted. Self
Calon Arang electricity 7 Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Clear Space passive Passive Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. All Enemies
Crackling Thunder electricity 7 Inflicts Elec (Magic) damage (Power: 130) on all enemies. All Enemies
Dazzling Wings passive Passive +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. All Enemies
Divine Flash physical 5 Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills. Single Enemy 3
Dragon Rain passive Passive +25% to Phys hit rate, +25% to Critical hit rate. Self
Frozen Fist ice 5 Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. Single Enemy
Gotcha! dark 6 Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills. Single Enemy 1
Holy Union recovery 5 Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) Random Party Members 1
Immortal Shrine force 7 Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Innocent Laughter passive Passive Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies. All Enemies
Kurama Flash physical 7 Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill. Single Enemy
Kuyo Sword Dance almighty 6 Inflicts Almighty (Magic) damage (Power: 100) with Remnants on All Enemies.\nReduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful.\n*The damage inflicted by this skill is dependent on Phys ATK. All Enemies
Last Plague light 7 Inflicts Light (Magic) damage (Power: 130) on all enemies. All Enemies
Mahelldyne dark 7 Inflicts Dark (Magic) damage (Power: 130) on all enemies. All Enemies
Midnight Feast dark 7 Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
New Emperor's Revelation passive Passive +15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark. Self
Offering Guidance ailment 6 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) All Enemies
Pillar of Godly Light almighty 6 Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. Single Enemy
Primoridial Water ice 7 Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Pure Holy Fire multi 6 Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect. Single Enemy
Purging Flame fire 5 Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) Single Enemy
Rains of Fertility passive Passive While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate. All Party Members
Rainstorm force 6 Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns) All Enemies
Rakshasa Cleaver ice 5 Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) Single Enemy
Rakshasa Thunder electricity 5 Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. Single Enemy
Red Serpent Venom almighty 5 Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. Single Enemy
Resplendent Voice passive Passive While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked. All Party Members
Righteous Rebellion passive Passive +10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100). Self
Rite of Divine Power passive Passive Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) Self
Sad Vengeance passive Passive +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. Self
Samudra Manthan ice 7 Inflicts Ice (Magic) damage (Power: 130) on all enemies. All Enemies
Scathe of Branches fire 7 Inflicts Fire (Magic) damage (Power: 130) on all enemies. All Enemies
Seductive Lotus ailment 6 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) All Enemies
Serpent Killer force 7 Inflicts Force (Magic) damage (Power: 130) on all enemies. All Enemies
Starry Passion light 7 Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Stellar Light almighty 7 Inflicts Almighty (Magic) damage (Power: 150) on all enemies. All Enemies 3
Summons to Sacrifice passive Passive Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. Random Enemies
Tempest Talon force 6 Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. Single Enemy
Thunderous Curse multi 6 Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. Single Enemy
Tie-Breaker physical 7 Inflicts Phys (Physical) damage (Power: 150) on a all enemies. All Enemies
Tiger Strategy passive Passive +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP. Self
Ukehi fire 7 Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. All Enemies
Unholy Delusion passive Passive Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. All Enemies
Unholy Strike physical 7 Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. Random Enemies
Vishvakarman's Shelter passive Passive +20% to Ice damage. -40% chance of receiving status ailments. Self
Yinglong Flash physical 6 Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. All Enemies