Difference between revisions of "Trap Negation"
(Created page with "'''Trap Negation''' refers to skills that negate the effects of traps in Aura Gates. __TOC__ == Mechanics == There are 2 types of traps: Damage Panels and Dark Zones. *...") |
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Trap Negation skills can reduce or completely cancel the effects of these traps. | Trap Negation skills can reduce or completely cancel the effects of these traps. | ||
− | Trap Negation will still work if the holder is in the secondary party. | + | Trap Negation will still work if the holder is in the secondary party and/or dead. |
=== Stacking partial effects === | === Stacking partial effects === | ||
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* For example: {{DemonIcon|Hare of Inaba|size=32px}} has [[Trap Free]] (-30% dmg from damage panels). If he equips [[Dmg Panel V I]] (-25% dmg) and [[Dmg Panel V II]] (-50% dmg), that sums to -105% damage, so it will functionally work the same as [[Dmg Panel Immunity]] (completely negates damage panels). | * For example: {{DemonIcon|Hare of Inaba|size=32px}} has [[Trap Free]] (-30% dmg from damage panels). If he equips [[Dmg Panel V I]] (-25% dmg) and [[Dmg Panel V II]] (-50% dmg), that sums to -105% damage, so it will functionally work the same as [[Dmg Panel Immunity]] (completely negates damage panels). | ||
− | == Damage Panel | + | == Damage Panel Reduction == |
− | ====Skills that | + | ====Skills that reduce damage taken from Damage Panels==== |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
| [[Dmg Panel V I]] | | [[Dmg Panel V I]] | ||
| Passive | | Passive | ||
Line 30: | Line 30: | ||
| 2 | | 2 | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
| [[Dmg Panel V II]] | | [[Dmg Panel V II]] | ||
| Passive | | Passive | ||
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| 4 | | 4 | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
| [[Trap Free]] | | [[Trap Free]] | ||
| Passive | | Passive | ||
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|} | |} | ||
− | == Damage Panel | + | == Damage Panel Nullification == |
− | ====Skills that | + | ====Skills that nullify damage taken from Damage Panels==== |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
| [[Dmg Panel Immunity]] | | [[Dmg Panel Immunity]] | ||
| Passive | | Passive | ||
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| 8 | | 8 | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[ | + | | [[Null Drk Zone-Dmg Panel]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
− | | | + | | 16 |
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[ | + | | [[Iwato Priestess]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
− | | | + | | - |
|} | |} | ||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[ | + | | [[Void Dark Zones]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
− | | | + | | 8 |
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[Null Drk Zone | + | | [[Null Drk Zone-Dmg Panel]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
| 16 | | 16 | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[ | + | | [[Iwato Priestess]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
| - | | - | ||
|- | |- | ||
− | | | + | |{{ElementIcon|Passive|name=1}} |
− | | [[ | + | | [[Trap Free]] |
| Passive | | Passive | ||
| All Party Members | | All Party Members | ||
− | | | + | | - |
|} | |} |
Revision as of 09:26, 26 December 2022
Trap Negation refers to skills that negate the effects of traps in Aura Gates.
Contents
Mechanics
There are 2 types of traps: Damage Panels and Dark Zones.
- Damage Panels will deal damage to all demons in the active party.
- Dark Zones will consume several Action Points (steps), and temporarily hide the mini-map.
Trap Negation skills can reduce or completely cancel the effects of these traps.
Trap Negation will still work if the holder is in the secondary party and/or dead.
Stacking partial effects
If multiple skills that partially reduce Damage Panel damage are equipped at once, their effects will stack additively.
- For example: Hare of Inaba has Trap Free (-30% dmg from damage panels). If he equips Dmg Panel V I (-25% dmg) and Dmg Panel V II (-50% dmg), that sums to -105% damage, so it will functionally work the same as Dmg Panel Immunity (completely negates damage panels).
Damage Panel Reduction
Skills that reduce damage taken from Damage Panels
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Dmg Panel V I | Passive | All Party Members | 2 |
Passive | Dmg Panel V II | Passive | All Party Members | 4 |
Passive | Trap Free | Passive | All Party Members | - |
Damage Panel Nullification
Skills that nullify damage taken from Damage Panels
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Dmg Panel Immunity | Passive | All Party Members | 8 |
Passive | Null Drk Zone-Dmg Panel | Passive | All Party Members | 16 |
Passive | Iwato Priestess | Passive | All Party Members | - |
Dark Zone Nullification
Skills that nullify Dark Zones
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Void Dark Zones | Passive | All Party Members | 8 |
Passive | Null Drk Zone-Dmg Panel | Passive | All Party Members | 16 |
Passive | Iwato Priestess | Passive | All Party Members | - |
Passive | Trap Free | Passive | All Party Members | - |