Difference between revisions of "Baihu"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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Line 18: | Line 18: | ||
|rarity= 3 | |rarity= 3 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 924 ( | + | |max_hp= 924 (286/353) |
− | |max_str= 186 ( | + | |max_str= 186 (87/353) |
− | |max_mag= 146 (194/ | + | |max_mag= 146 (194/353) |
− | |max_vit= 118 ( | + | |max_vit= 118 (286/353) |
− | |max_agi= 127 ( | + | |max_agi= 127 (232/353) |
− | |max_luck= 108 ( | + | |max_luck= 108 (330/353) |
|patk= 720 | |patk= 720 | ||
|pdef= 552 | |pdef= 552 |
Revision as of 07:21, 15 June 2022
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
- | - | - | Null | Weak | - | - |
Info | |||
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Rarity | Race | Grade | AI |
3★ | Holy | 48 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 924 (286/353) | Vitality | 118 (286/353) | ||||
Strength | 186 (87/353) | Agility | 127 (232/353) | ||||
Magic | 146 (194/353) | Luck | 108 (330/353) | ||||
PATK | 720 | PDEF | 552 | ||||
MATK | 636 | MDEF | 532 |
Innate Skills | |
Awaken: Madness Nails 5 MP Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies). Gacha: -
| |
Awaken: Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
| |
Awaken: Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. Gacha: Mind Break 5 MP Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP.
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Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | |||
Panel Step Stat Bonus |
Availability
Sword
White Thunder Sword | ||||||||
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Tiger Blade | While the one with this skill is alive, all party members will receive the following effect: -5% to Elec damage received. | |||||||
Max Stats | ||||||||
physical/magic increase | Mag ATK 90% | Element Increase | Elec 20% | |||||
Physical Accuracy | 15% | Critical Chance | 15% |
Innate Skills | |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | |||
Panel Step Stat Bonus |
Info | Builds | Lore |
Role Summary
PvE Builds
This is a very niche build. Like several Demons, Baihu has Force Weakness, and that makes getting him Resist Force or at least Endure quite mandatory. You also really want a demon with Makara Shift if you only give him Endure.
At 6*, his attack is a solid 720, his magic attack is passable at 636 (on the neighborhood of Beelzebub and Arahabaki), his agility is somewhat low for a physical attacker so has some accuracy trouble. HP and Luck aren't anything to write about. His native skills offer a small fix to his low agility and some extra damage to his middle of the pack magic, on a single element. His main advantage is being a cheap 3* demon, he can get several enhancements to his stats (avoid agility), and can easily maximize most skills you bother to give him.
Purple Baihu is one of the tools of the slow teams, being one of the three demons with access to intimidating stance as his awaken skill. The other 2 are Clear Surt, and Purple Zhong Kui. By going second, the enemy team loses one action for each Intimidating stance demon (max 2). Recommended skills:
Resist Force/Endure.
(Oni Kagura/Mortal Jihad/Heat Wave)- pick one and maximize. The goal is to get a critical hit and extra turns for your team, while having the +16% to Phys attack hit rate. If an enemy NDR physical, fall back to casting zionga.
PvP Builds
Info | Builds | Lore |
Official Profile
One of the Ssu Ling, celestial creatures in Chinese lore. The Four beasts were divided and equally throughout the land to protect the five emperors in ancient China. There is even a mural depiction of them in the Kitora Tomb in Japan. Baihu, the white tiger, is protector of the west and represents the season of autumn. In ancient times the tiger was considered the king of all beast and Baihu their leader.