Difference between revisions of "Kartikeya/Builds"
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== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Clear: Can only be clear. Speedster for more speed. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Support skills since he's used for his super high speed and Skanda passive. | ||
+ | |||
+ | Support Skills: | ||
+ | * Autos: Provides buff control. More useful in AG and modern kiwmamis (1 wave only) | ||
+ | * Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Useful in all PVE content since they activate every 1st turn as long as you go first. | ||
+ | * Epitome of Swiftness: Boosts team speed further. | ||
+ | * Offensive Cry: Provides a guaranteed offensive buff swing | ||
+ | * Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks. | ||
+ | * Agility Amp 1/2/3: Early game/budget option. | ||
+ | * -Kaja skills: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit. Not as useful if used in Hell Gongen. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Speed% | ||
+ | |||
+ | * Speed: Boosts team speed even further | ||
+ | |||
+ | ===Mitama=== | ||
+ | # STR (20): Boosts his damage output. | ||
+ | # AGI (20): To boost his accuracy and team speed. | ||
+ | # LUK (10): Increases his chances of landing crits and his chances of landing hits. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Gotta go fast! | ||
+ | |archetype=Clear | ||
+ | |skill1=Solar Downfall | ||
+ | |skill2=Offensive Cry | ||
+ | |stmitama=20 | ||
+ | |mamitama= | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama=10 | ||
+ | |brands=Speed x2 with Speed% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in end game phys teams as they want to end fights quickly and his passive increases team crit rate + accuracy (even more if P3!). Solar Downfall for the 1 turn Acid breath every wave. Offensive Cry for the offensive buff swing especially against bosses with Fast/Auto Luster or Debilitate. You can use any combo of auto/solar skill + manual buff/debuff skill as long as you get an ATK & EV/AC party buff and DEF & EV/AC enemy debuff. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Revision as of 03:00, 7 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Kartikeya |
5 | 4 | 4 | 2 | 2 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Clear: Can only be clear. Speedster for more speed.
Skill Transfers
Support skills since he's used for his super high speed and Skanda passive.
Support Skills:
- Autos: Provides buff control. More useful in AG and modern kiwmamis (1 wave only)
- Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Useful in all PVE content since they activate every 1st turn as long as you go first.
- Epitome of Swiftness: Boosts team speed further.
- Offensive Cry: Provides a guaranteed offensive buff swing
- Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks.
- Agility Amp 1/2/3: Early game/budget option.
- -Kaja skills: Early game/budget option.
Other/Misc. Skills:
- Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit. Not as useful if used in Hell Gongen.
Brands
- Stat priorities: Speed%
- Speed: Boosts team speed even further
Mitama
- STR (20): Boosts his damage output.
- AGI (20): To boost his accuracy and team speed.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
Gotta go fast! | |||
---|---|---|---|
Transferred Skills | Notes:
Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in end game phys teams as they want to end fights quickly and his passive increases team crit rate + accuracy (even more if P3!). Solar Downfall for the 1 turn Acid breath every wave. Offensive Cry for the offensive buff swing especially against bosses with Fast/Auto Luster or Debilitate. You can use any combo of auto/solar skill + manual buff/debuff skill as long as you get an ATK & EV/AC party buff and DEF & EV/AC enemy debuff. | ||
Solar Downfall | Offensive Cry | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
Speed x2 with Speed% | |||
Target Stats | |||
- |