Difference between revisions of "Hel/Builds"

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(Role Summary: the def AI should be fine with her since she had Pierce; also the other 3s don't have innate pierce and require pierce (weak); so I put her at 3.5)
m (Role Summary)
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*Making her a good candidate for Ice [[Democalypse]]
 
*Making her a good candidate for Ice [[Democalypse]]
 
*[[Call to Helheim]] is pretty decent passive in PvE as opportunities to debuff every wave aren't common.
 
*[[Call to Helheim]] is pretty decent passive in PvE as opportunities to debuff every wave aren't common.
|con=*[[Mamudo]] is a wasted skill slot as it does little to benefit her and no pierce.
+
|con=*[[Mamudo]] does little to benefit her and has no pierce.
 +
*Would worth less than 4 in PVP rating without Panel 3.
 
*[[Call to Helheim]] isn't great for PvP due to the typically fast pace nature of it.  
 
*[[Call to Helheim]] isn't great for PvP due to the typically fast pace nature of it.  
 
*'''She has to kill for [[Call to Helheim]] to activate.'''
 
*'''She has to kill for [[Call to Helheim]] to activate.'''

Revision as of 08:52, 22 May 2020

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Hel.jpg Hel
Red Purple Red Purple 5 3.5 3.5
Pros
  • High MAG stat and serves as an ice mage: both an uncommon and good element as many are weak to it but few Repel/Drain/Null it.
  • Making her a good candidate for Ice Democalypse
  • Call to Helheim is pretty decent passive in PvE as opportunities to debuff every wave aren't common.
Cons
  • Mamudo does little to benefit her and has no pierce.
  • Would worth less than 4 in PVP rating without Panel 3.
  • Call to Helheim isn't great for PvP due to the typically fast pace nature of it.
  • She has to kill for Call to Helheim to activate.
  • Frail and has middling speed.