Difference between revisions of "Lucifuge/Builds"
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|pve=7 | |pve=7 | ||
|offensive=6.5|defensive=6.5 | |offensive=6.5|defensive=6.5 | ||
− | |pro= | + | |pro= |
− | * | + | *[[Hell's Ministry]] reduces Almighty cost for all Tyrant race demons and improves their bulk. Paired with his Panel 1 Bonus, this will give a whopping 2MP discount and enable powerful Turn 1 combos such as [[Lucifer]]'s [[Morning Star]]. |
− | + | *[[Light Devourer]] is a hard-hitting single target Dark spell, further amplified by innate [[Dark Amp]]. | |
− | ** | + | *Clear gains access to discounted [[Necro Dogma]]. As it only costs 6MP when maxed (5MP if Panel 1), it can be fired off Turn 1 and giving your whole party a defensive buff as a bonus. |
|con= | |con= | ||
− | *Extremely expensive to fuse: | + | *Extremely expensive to fuse: You are looking at nearly 10 million Magnetite from scratch. |
− | *Requires Panel 1 to | + | *Requires Panel 1 to really shine. |
− | * | + | *Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel 3 to be really competitive in PVP. |
− | *Middling AGI | + | *Middling AGI hurts battle speed for fast T1 teams. |
+ | *Light weakness | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 01:33, 28 April 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Lucifuge |
7 | 6.5 | 6.5 | ||
Pros |
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Cons |
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