Difference between revisions of "Rama/Builds"
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== PvP Builds == | == PvP Builds == | ||
| + | |||
| + | {{DemonBuild | ||
| + | |use=Defense Damage Sponge | ||
| + | |archetype=Yellow | ||
| + | |skill1=Epitome of Fortitude | ||
| + | |skill2=Enduring Soul | ||
| + | |stmitama= | ||
| + | |mamitama= | ||
| + | |vimitama=20 | ||
| + | |agmitama= | ||
| + | |lumitama= | ||
| + | |brands=Life and Ward with HP% primaries. | ||
| + | |lvreq=50 | ||
| + | |hpreq=3000 | ||
| + | |mdefreq= | ||
| + | |matkreq= | ||
| + | |pdefreq= | ||
| + | |patkreq= | ||
| + | |acreq= | ||
| + | |evreq= | ||
| + | |buildnotes=This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. | ||
| + | }} | ||
Revision as of 02:22, 16 February 2020
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||
|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||
| Any | 8 | 9 | 9 | ||
| Pros |
|
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| Cons |
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PvE Builds
PvP Builds
| Defense Damage Sponge | |||
|---|---|---|---|
| Transferred Skills | Notes:
This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. | ||
| Epitome of Fortitude | Enduring Soul | ||
| Infused Mitama | |||
| Vi 20 | |||
| Brands | |||
| Life and Ward with HP% primaries. | |||
| Target Stats | |||
| Lv. 50 HP 3000 | |||