Difference between revisions of "Rama/Builds"
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== PvP Builds == | == PvP Builds == | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Defense Damage Sponge | ||
+ | |archetype=Yellow | ||
+ | |skill1=Epitome of Fortitude | ||
+ | |skill2=Enduring Soul | ||
+ | |stmitama= | ||
+ | |mamitama= | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama= | ||
+ | |brands=Life and Ward with HP% primaries. | ||
+ | |lvreq=50 | ||
+ | |hpreq=3000 | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. | ||
+ | }} |
Revision as of 02:22, 16 February 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Rama |
Any | 8 | 9 | 9 | |
Pros |
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Cons |
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PvE Builds
PvP Builds
Defense Damage Sponge | |||
---|---|---|---|
Transferred Skills | Notes:
This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. | ||
Epitome of Fortitude | Enduring Soul | ||
Infused Mitama | |||
Vi 20 | |||
Brands | |||
Life and Ward with HP% primaries. | |||
Target Stats | |||
Lv. 50 HP 3000 |