Difference between revisions of "The Hero/Builds"
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<section begin=tierentry />{{TierListData|demon=The Hero|pvebest1=Any|pvpbest1=Any| | <section begin=tierentry />{{TierListData|demon=The Hero|pvebest1=Any|pvpbest1=Any| | ||
| − | |pve= | + | |pve=A |
| − | |offensive= | + | |offensive=A|defensive=A|tournament=A |
|pro= | |pro= | ||
*[[Hope's Awakening]] provides Fire and Force Pierce, a 20% Fire and Force boost, +40% to his accuracy, and a 100% Critical hit rate. It also allows him to Endure with 1HP once, reduces incoming Spirit Chains of Intimidation counts by 1, and lets him attack without consuming a Press Turn up to twice per turn. | *[[Hope's Awakening]] provides Fire and Force Pierce, a 20% Fire and Force boost, +40% to his accuracy, and a 100% Critical hit rate. It also allows him to Endure with 1HP once, reduces incoming Spirit Chains of Intimidation counts by 1, and lets him attack without consuming a Press Turn up to twice per turn. | ||
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*Introducing the Buddy System mechanic, The Hero is given two different actives that can be freely switched between when it becomes his own turn to act. | *Introducing the Buddy System mechanic, The Hero is given two different actives that can be freely switched between when it becomes his own turn to act. | ||
**[[Summon: Cerberus]] is a double-hit 50BP Fire attack that lowers the enemy's Fire Affinity by 2 levels while also applying 2 counts of Decay if at least one of the hits connects. It will additionally deal two more 100BP hits on the same enemy as a Chain Effect. | **[[Summon: Cerberus]] is a double-hit 50BP Fire attack that lowers the enemy's Fire Affinity by 2 levels while also applying 2 counts of Decay if at least one of the hits connects. It will additionally deal two more 100BP hits on the same enemy as a Chain Effect. | ||
| − | **[[Summon: Cu Chulainn]] is a double-hit 50BP Force attack that has high accuracy and lowers the enemy's | + | **[[Summon: Cu Chulainn]] is a double-hit 50BP Force attack that has high accuracy and lowers the enemy's Force Affinity by 4 levels. It will then follow-up with an AoE three-time 50BP Force attack that has high accuracy on all enemies and finishing off with a 1-turn [[Sukukaja+]] as a Chain Effect. |
*Alongside [[Heroine]], they are the first units to have the Mitama Infusion cap being set at 120 instead of the usual 50. Up to 50 Mitama points can be dumped into any given stat as opposed to just 20. This means that his Strength stat could easily soar to 287 when fully infused. | *Alongside [[Heroine]], they are the first units to have the Mitama Infusion cap being set at 120 instead of the usual 50. Up to 50 Mitama points can be dumped into any given stat as opposed to just 20. This means that his Strength stat could easily soar to 287 when fully infused. | ||
*Every awakening skill has important uses: [[Firestorm's Gleam]] in Red provides a 30% Fire/Force boost, [[Auto-Taruka+]] in Yellow provides buff control, [[Hit Accele]] in Purple aids with accuracy and boosts Battle Speed, and [[Unyielding Resistance]] in teal that gives him a one time 200HP Endure and places 3 counts of Decay on the enemy with the highest current HP upon The Hero being downed (up to twice per turn). | *Every awakening skill has important uses: [[Firestorm's Gleam]] in Red provides a 30% Fire/Force boost, [[Auto-Taruka+]] in Yellow provides buff control, [[Hit Accele]] in Purple aids with accuracy and boosts Battle Speed, and [[Unyielding Resistance]] in teal that gives him a one time 200HP Endure and places 3 counts of Decay on the enemy with the highest current HP upon The Hero being downed (up to twice per turn). | ||
Latest revision as of 07:34, 11 August 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| Any | Any | A | A | A | A | ||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||