Difference between revisions of "Hachiman/Builds"
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! colspan="2" class="unsortable" | Best Archetype(s) | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
− | ! colspan=" | + | ! colspan="3" class="unsortable" | PVP |
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament |
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Hachiman|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Yellow |
− | |pve= | + | |pve=A |
− | |offensive= | + | |offensive=A|defensive=A|tournament=A |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=4 | |democBoss=4 | ||
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**This also works on the standard attack that all demons have, so MP draining can't stop Hachiman's team from activating this chain effect. It won't work for demons that overwrite their standard attack with magic though, such as Panel 2 [[Surt A]]. | **This also works on the standard attack that all demons have, so MP draining can't stop Hachiman's team from activating this chain effect. It won't work for demons that overwrite their standard attack with magic though, such as Panel 2 [[Surt A]]. | ||
*-1 MP cost to all Phys skills and [[Vorpal Blade]] in Red means he can cast [[Berserker God]] or [[Vorpal Blade]] for 5 MP each - allowing for casting either of them turn 1 in PvP with War Brands. He shouldn't have MP issues. | *-1 MP cost to all Phys skills and [[Vorpal Blade]] in Red means he can cast [[Berserker God]] or [[Vorpal Blade]] for 5 MP each - allowing for casting either of them turn 1 in PvP with War Brands. He shouldn't have MP issues. | ||
− | *Enables powerful T0 comps that go before [[Demeter]]'s bulwark activates if comboed with abilities like [[Tiamat A]]'s chains. | + | *Enables powerful T0 comps that go before [[Demeter]]'s bulwark activates if comboed with abilities like [[Tiamat A]]'s chains. These can be a counter-meta team. [[Jack the Ripper]] and [[Sraosha]] can be budget options. |
*If Panel 2, grants team-wide Might whenever he enters Zenith, once per turn. This combined with his automatic Zenith on the first turn, and whenever he attacks, and whenever a teammate attacks, makes him similar to Panel 3 [[Zaou-Gongen]] but with built-in [[Auto-Rebellion]] and infinite Zenith. | *If Panel 2, grants team-wide Might whenever he enters Zenith, once per turn. This combined with his automatic Zenith on the first turn, and whenever he attacks, and whenever a teammate attacks, makes him similar to Panel 3 [[Zaou-Gongen]] but with built-in [[Auto-Rebellion]] and infinite Zenith. | ||
*He can rack up incredible amounts of damage in [[Democalypse]] Prelim, due to the AoE chain effect and team-wide Might. This is to a point where Hachiman + some Phys demons can dominate Prelims of any element, not just Phys. | *He can rack up incredible amounts of damage in [[Democalypse]] Prelim, due to the AoE chain effect and team-wide Might. This is to a point where Hachiman + some Phys demons can dominate Prelims of any element, not just Phys. |
Latest revision as of 04:40, 7 September 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | Tournament | |||
Hachiman |
A | A | A | A | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||