Difference between revisions of "Belial"

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(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1169 (82/367)
+
|max_hp= 1169 (116/432)
|max_str= 202 (44/367)
+
|max_str= 202 (61/432)
|max_mag= 88 (312/367)
+
|max_mag= 88 (356/432)
|max_vit= 170 (82/367)
+
|max_vit= 170 (117/432)
|max_agi= 145 (184/367)
+
|max_agi= 145 (235/432)
|max_luck= 170 (37/367)
+
|max_luck= 170 (50/432)
 
|patk= 754
 
|patk= 754
 
|pdef= 618
 
|pdef= 618
 
|matk= 514
 
|matk= 514
 
|mdef= 561
 
|mdef= 561
|panel1= +20% to Phys hit rate. +20% to Critical hit rate.
+
|panel1= +20% to Phys hit rate. +20% to Critical hit rate. Activates the following Chain Effect when the enemy strikes first at the start of battle: Decreases the enemy's Press Turn Icons by 1. (Max Decrease: 2)
|panel2= Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might.
+
|panel2= Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might.  While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies.
|panel3= +20% to Phys and Fire damage.
+
|panel3= +40% to Phys and Fire damage.  While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed.
|panel4=  
+
|panel4= Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn)
 
|panel1stats= HP: +250(MAX)
 
|panel1stats= HP: +250(MAX)
 
|panel2stats= Phys ATK: +100(MAX)
 
|panel2stats= Phys ATK: +100(MAX)
 
|panel3stats= HP: +250(MAX)
 
|panel3stats= HP: +250(MAX)
|panel4stats=  
+
|panel4stats= HP: +250(MAX)
 
|transfer_skill= Epitome of Aggression
 
|transfer_skill= Epitome of Aggression
 
|innate_skill1= Sins of Sodom
 
|innate_skill1= Sins of Sodom

Latest revision as of 13:06, 14 November 2024

Stats

Belial.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Repel Weak - - - Null
Info
Rarity Race Grade AI
5★ Tyrant 85 Attack
6★ Stats
HP 1169 (116/432) Vitality 170 (117/432)
Strength 202 (61/432) Agility 145 (235/432)
Magic 88 (356/432) Luck 170 (50/432)
PATK 754 PDEF 618
MATK 514 MDEF 561
Innate Skills
Passive.png Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
Passive.png Sins of Sodom Passive Adds Phys/Fire Pierce. +50% to Phys hit rate.

Activates the following Chain Effect when the enemy strikes first at the start of battle:
Removes Barrier from all enemies, then places 2 counts of Decay on the enemy with the highest current HP.
Activates the following Chain Effect when an enemy is inflicted with Curse: Removes Barrier and Evade Mortal from all enemies, then decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)

Then, places 1 count of Decay on all Cursed enemies. (Activates up to 3 times per battle)
Fire.png Flames of Gomorrah 6 MP Inflicts Fire (Physical, Power: 140) damage on all enemies with Bulwark Pierce and an 80% chance to inflict Curse on hit enemies.

*The damage inflicted by this skill is dependent on Phys ATK.

*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Phys.png Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.
Gacha: Passive.png Great Aim Passive +20% to Phys hit rate.
ArchYellow.png
Awaken: Support.png Blood Rush 6 MP Increases own parties ATK and EV/AC by 20%. (3 turns)
Gacha: Passive.png Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point.
ArchPurple.png
Awaken: Passive.png Fire Amp Passive +25% to Fire damage.
Gacha: Passive.png Savage Glee Passive +25% to Critical hit rate.
ArchTeal.png
Awaken: Passive.png Repel Dark Passive Adds Dark Repel.
Gacha: Passive.png Null Ice Passive Adds Ice Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +20% to Phys hit rate. +20% to Critical hit rate. Activates the following Chain Effect when the enemy strikes first at the start of battle: Decreases the enemy's Press Turn Icons by 1. (Max Decrease: 2) Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. +40% to Phys and Fire damage. While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed. Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn)
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Belial/Sword Belial/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Belial.jpg Belial
Purple Purple C B B B
Pros
  • Flames of Gomorrah is an AoE Fire (Physical) skill that Bulwark Pierces and has a chance to inflict Curse on those hit. His innate 65% hit rate allows this move to land more easily, and Fire Amp in Purple allows him to hit even harder.
  • Sins of Sodom provides a Fast-Debilitate while removing Barrier and Tetraja on all when an enemy is cursed, which pairs perfectly with the 80% curse-rate of Flames of Gomorrah, or with Nebiros and Alice A who can curse before your turn.
    • This passive also provides both Fire and Phys Pierce, which is useful while under Indignation or against Repel Phys.
  • Up to three times per battle, Belial applies 1 count of Decay on all Cursed enemies whenever a successful application of Curse happens. If going second in battle, he applies an additional 2 counts of Decay to the enemy with the highest current HP.
    • His role as a T2 unit is bolstered by P1, as he can decrease the enemy's PT icons by 1 if going second.
  • Panel 2 allows him to Crit indefinitely, as well as providing a -20% party-wide damage debuff aura from Cursed enemies.
  • Panel 3 increases his Phys and Fire damage, while also increasing the enemy's damage taken by 30% if they're Cursed.
  • Panel 4 removes 1 count of Intimidation on self, while dealing a light AoE Fire-physical, Bulwark-Piercing attack up to 3 times per turn on cursed enemies. This also applies Might, preventing the waste of his critical from P2.
  • Many top meta threats like Masakado B only block the more troublesome ailments such as Charm or Bind, leaving them wide open to Curse.
Cons
  • Weak to Ice.
  • Lack of ST skills gives him trouble with Fire Anti-Pierce.
  • Reliance on ailments means that teams with Demeter and Apsu shut him down completely.
Notes
  • Many PvE enemies including certain Bosses are not immune to curse, making him an insane Debuffer for PvE.
  • Buffed during the 9/12/24 data update.
Synergies

PvE Builds

PvP Builds

One of the 72 demons of the Goetia, invoked by King Solomon. He leads 50 to 80 legions of demons as their chief. He once was a seraphim who fell, and is said to appear before his conjurer as two beautiful angels in a chariot of fire and blesses them by granting them high social status. His name means "worthless" and he is cunning, causing the fall of Sodom and Gomorrah, as well as persecuting Jesus Christ.