Difference between revisions of "Nidhoggr/Builds"
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|pve=1 | |pve=1 | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
+ | |democPrelim=2 | ||
+ | |democBoss=2 | ||
|pro=*High survivability due to innate skills (esp. in Purple) and Stats. | |pro=*High survivability due to innate skills (esp. in Purple) and Stats. | ||
− | *[[Nastrond]] is very strong in Offense PVP as the AI may not target him first. This allows him to survive popular "Turn-1-Kill"-Defense Teams reliably. Transfer him [[Recarmdra]] to turn the | + | *[[Nastrond]] is very strong in Offense PVP as the AI may not target him first. This allows him to survive popular "Turn-1-Kill"-Defense Teams reliably. Transfer him [[Recarmdra]] to turn the tables. |
*Decent LUK stat makes [[Mahashibabooon]] a decent transfer, which is to be cast before [[Recarmdra]] to make sure the revived allies won't die ("Turn-1-Kill"-Teams do not use Anti-Ailment techs). | *Decent LUK stat makes [[Mahashibabooon]] a decent transfer, which is to be cast before [[Recarmdra]] to make sure the revived allies won't die ("Turn-1-Kill"-Teams do not use Anti-Ailment techs). | ||
− | |con=*Fairly passive due to serving a primarily supportive role especially against teams with anti-ailments/cleansers. | + | |con=*Fairly passive due to serving a primarily supportive role, especially against teams with anti-ailments/cleansers. |
− | *Two weaknesses can be hindering. | + | *Two weaknesses can be hindering. (Only one weakness if Teal, though.) |
|notes= | |notes= | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 13:57, 9 January 2023
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Nidhoggr |
1 | 4 | 4 | 2 | 2 | ||
Pros |
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Cons |
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Notes | - | ||||||