Difference between revisions of "Nero☆/Builds"

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(Role Summary: Bumped PvP down from 8 to 7 because no Panels)
(Role Summary)
 
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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Nero☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red
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<section begin=tierentry />{{TierListData|demon=Nero☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red
|pve=8
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|pve=C
|offensive=7|defensive=7
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|offensive=F|defensive=F
|pro=*[[Overture]] deals Piercing damage while giving him free [[Concentrate]], letting him sweep hard.  
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|democPrelim=5
 +
|democBoss=3
 +
|pro=
 +
*[[Overture]] deals Piercing damage while giving him free [[Concentrate]], letting him sweep hard.
 
*[[Voltage]] synergises perfectly with [[Overture]] and gives your party attack and accuracy/evasions buffs.
 
*[[Voltage]] synergises perfectly with [[Overture]] and gives your party attack and accuracy/evasions buffs.
 
*Very good for [[Democalypse]] where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage.
 
*Very good for [[Democalypse]] where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage.
|con=*Hard countered by Anti-Pierce, as [[Overture]] will not autocast Concentrate (and by extension [[Voltage]]) if the attack hits into NDR.
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|con=
 +
*Hard countered by Anti-Pierce, as [[Overture]] will not autocast Concentrate (and by extension [[Voltage]]) if the attack hits into NDR.
 
*Mediocre stats, relies on [[Concentrate]] from [[Overture]] to deal damage.
 
*Mediocre stats, relies on [[Concentrate]] from [[Overture]] to deal damage.
 
*No ST skills if not in Red.
 
*No ST skills if not in Red.
*High MP costs and no MP recovery prevent him from spamming his spells freely.
+
*Red's [[Ziodyne]] does less damage to Elec [[Democalypse]] Boss than spamming Overture would, so if using him for that, then he either should NOT be Red, or needs [[Thunder Reign]] transferred to stop Ziodyne from being cast.
*Limited-time Collaboration unit, unlikely to return in the future.
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*High MP costs and no MP recovery prevents him from spamming his spells freely.
**As such, he has no Panels, meaning he is missing a lot of potential power.
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|notes=
 +
*Cannot be used in the same team as the regular 4★ [[Nero]].
 +
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 07:05, 3 December 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Nero☆.jpg Nero☆
Any Purple Red C F F -
Pros
  • Overture deals Piercing damage while giving him free Concentrate, letting him sweep hard.
  • Voltage synergises perfectly with Overture and gives your party attack and accuracy/evasions buffs.
  • Very good for Democalypse where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage.
Cons
  • Hard countered by Anti-Pierce, as Overture will not autocast Concentrate (and by extension Voltage) if the attack hits into NDR.
  • Mediocre stats, relies on Concentrate from Overture to deal damage.
  • No ST skills if not in Red.
  • Red's Ziodyne does less damage to Elec Democalypse Boss than spamming Overture would, so if using him for that, then he either should NOT be Red, or needs Thunder Reign transferred to stop Ziodyne from being cast.
  • High MP costs and no MP recovery prevents him from spamming his spells freely.
Notes
  • Cannot be used in the same team as the regular 4★ Nero.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
Synergies -

PvE Builds

PvP Builds