Difference between revisions of "Black Frost"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1107 (150/402)
+
|max_hp= 1107 (168/432)
|max_str= 68 (391/402)
+
|max_str= 68 (416/432)
|max_mag= 201 (73/402)
+
|max_mag= 201 (90/432)
|max_vit= 157 (149/402)
+
|max_vit= 157 (167/432)
|max_agi= 153 (170/402)
+
|max_agi= 153 (192/432)
|max_luck= 169 (56/402)
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|max_luck= 169 (64/432)
 
|patk= 472
 
|patk= 472
 
|pdef= 536
 
|pdef= 536

Latest revision as of 13:07, 14 November 2024

Stats

Black Frost.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Resist Null - - Weak Null
Info
Rarity Race Grade AI
5★ Jaki 81 Attack
6★ Stats
HP 1107 (168/432) Vitality 157 (167/432)
Strength 68 (416/432) Agility 153 (192/432)
Magic 201 (90/432) Luck 169 (64/432)
PATK 472 PDEF 536
MATK 752 MDEF 603
Innate Skills
Ice.png Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.
Passive.png Curse of Anguish Passive +15% damage to Cursed enemies. -15% damage from Cursed enemies.
Dark.png Go to Hell! 7 MP Inflicts Dark (Magic) damage with 110 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.
ArchClear.png
Awaken: Fire.png Maragion 6 MP Inflicts Fire (Magic) damage with 100 power on All Enemies.
Gacha: -
ArchRed.png
Awaken: Dark.png Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.
Gacha: Passive.png Merciless Blow Passive +20% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Gacha: Passive.png Insanity Passive +20% chance to inflict status ailments.
ArchPurple.png
Awaken: Passive.png Ice Amp Passive +25% to Ice damage.
Gacha: Ice.png Ice Age 7 MP Inflicts Ice (Magic) damage with 180 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Null Fire Passive Adds Fire Null.
Gacha: Passive.png Resist Light Passive Adds Light Resist.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +15% to damage dealt by attacks that target all or random enemies. +20% chance to inflict status ailments. -15% to damage to all party members by Cursed enemies while this demon is alive. +15% to damage dealt to Cursed enemies by all party members while this demon is alive. Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed en
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250) HP +25 (MAX +250)

Availability


Sword

Hell Sword
Hell Sword.jpg Symbol of Bad While the one with this skill is alive, all party members will receive the following effect: +15% to Dark damage.
Max Stats
physical/magic increase Mag ATK 120% Element Increase Dark 30%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Dark.png Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.
Dark.png Mahelldyne 7 MP Inflicts Dark (Magic) damage (Power: 130) on all enemies.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Dark damage. Reduces the cost of Mahelldyne by 1MP. While the one with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)


Shield

Black Aura
Black Aura.jpg Demon Badassery +5% to Dark damage.
Max Stats
HP 120% Elemental Damage Reduction Dark 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - - - - Weak Null
Innate Skills
Passive.png Dark Amp Passive +25% to Dark damage.
Passive.png Life Gain Passive +20% to Max HP.
Passive.png Repel Dark Passive Adds Dark Repel.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to Dark damage. +30% to max HP. +20% to Dark damage.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Black Frost.jpg Black Frost
Purple Red Yellow Red Purple Yellow C F F -
Pros
  • High Magic stat and innate Pierce on Go to Hell! makes him a good magic sweeper.
  • Curse of Anguish and Panels pair well with Yama, who automatically curses everyone at the start of the Boss wave.
  • Go to Hell! has a high Curse chance, which lets him setup for other curse-based sweepers like Alice A.
  • Yellow gains access to Concentrate to further increase his sweeping potential.
  • Innate Mabufudyne and Ice Amp in Purple lets him function as an excellent Ice sweeper too, especially for Democalypse.
  • P4's MP battery, buffs, and team advantage vs Curse are useful for Vanity 13 and Deceit 14 farming.
Cons
  • Weak to Light.
  • Go to Hell! has low base power and does not gain damage on level up.
  • His damage output is below average and needs his Curse gimmick. If Curse doesn't land, most of his kit will not function.
  • His low damage and reliance on ailments means Demeter shuts him down entirely.
Notes
Synergies -

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

A Jack Frost that has grown immensely powerful and wickedly evil. Jack Frosts are peaceable winter fairy pranksters, but when they go too far, honing their evil skills and immersing themselves in the dark arts, they become this heinous creature.